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Kurt Kullu

Kurt Kullu

Lecturer

BIOGRAPHY

Kurt (Kurtuluş) received his BSc from the University of Edinburgh – UK, MSc from Ankara University – Turkiye, and PhD from Bilkent University – Turkiye. He joined UCF and the Department of Computer Science as a lecturer at the beginning of 2024. Before UCF, he was a postdoctoral researcher at Drexel University, and earlier a lecturer at Ankara University.

EDUCATION

  • Ph.D. in Computer Science – Bilkent University, Turkey

RESEARCH

  • Virtual crowd simulation
  • 3D Scanning
  • computer graphics
  • artificial intelligence
  • computational neuroscience

PUBLICATIONS

  • Koyuncu, B. & Kullu, K. (2010, February 20-22). Development of an optical 3D scanner based on structured light. In Proc. of the 9th WSEAS Int. Conf. on Artificial Intelligence, Knowledge Engineering and Data Bases (AIKED’10), Cambridge, UK.
  • Koyuncu, B. & Kullu, K. (2010). 3D surface reconstruction of objects by using stereoscopic viewing. ICASTOR Journal of Engineering, 3(3), 257‒
  • Kullu, K. & Güdükbay, U. (2014, May 26-28). A layered communication model for agents in virtual crowds [Short paper presentation]. In Proc. of the 27th Int. Conf. on Computer Animation and Social Agents (CASA’14), Houston, USA.
  • Kullu, K., Güdükbay, U. & Manocha, D. (2017). ACMICS: an agent communication model for interacting crowd simulation. Autonomous Agents and Multi-Agent Systems, 31(6), 1403‒
    • (Also presented as) Kullu, K., Güdükbay, U. & Manocha, D. (2018, July 10-15). ACMICS: an agent communication model for interacting crowd simulation. In Proc. of the 17th Int. Conf. on Autonomous Agents and Multi-Agent Systems (AAMAS’18), Journal Track, Stockholm, Sweden.
  • Cangır, H., Uzun, K, Can, T., Kullu, K., Oğuz, E. & Kaya, Ö.F. (2023). Learner corpus research and natural language processing. In Özer, Ö. & Yükselir, C. (Ed.s), Teaching in online and blended learning environments: Emerging trends in English language teaching. Nobel Academic Publishing.
  • Yıldırım, H.B., Kullu, K. & Emrah Amrahov, Ş. (2024). A graph model and a three-stage algorithm to aid the physically disabled with navigation. Universal Access in the Information Society, 23, 901‒

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