Fall 2012 CAP 6616 Neuroevolution and Generative and Developmental Systems: Syllabus

MW 1:30PM - 2:45PM in ENGR room 383

Instructor: Dr. Kenneth Stanley

Email: kstanley@eecs.ucf.edu
Website: http://www.cs.ucf.edu/~kstanley
EPlex Research Group: http://eplex.cs.ucf.edu

Office: Harris 332

Office Hours (starting 8/20/12): Mondays 3-4pm and Tuesdays 3-4pm

TA: None

Texts

Fundamentals of Neural Networks by Laurene V. Fausett (1994)

Evolutionary Computation: A Unified Approach by Kenneth A. De Jong (2006)
(Sometimes listed as 2002)

Assorted Current Research Papers

Software and Source Code

Any version of NEAT, HyperNEAT, or novelty search can be used in the class projects. A number of versions are available here: http://www.cs.ucf.edu/~kstan ley/#software

A clean update of the version of NEAT written by myself is at, http://nn.cs.utexas.edu/?neat-c. Another clean version is called rtNEAT, which is available here. An alternate stripped down version of my non-real-time code is neatVS.zip, refitted for easy compiling by Jared Johnson.

SharpNEAT is also a good choice.

Overview

The purpose of this artificial intelligence (AI) course is to introduce students to current topics in the artificial evolution of complex systems, focusing on evolving neural networks (i.e. neuroevolution). In neuroevolution, a Darwinian survival-of-the-fittest competition among neural networks leads to increasingly sophisticated solutions without the need for human design. However, such a process requires a principled approach to combining, selecting, and encoding large, complex neural networks. The class will also examine sophisticated encoding techniques based on the growth of an embryo from a single cell (i.e. generative and developmental systems) and DNA encoding in nature. Such techniques promise to facilitate the evolution of neural networks with orders of magnitude more complexity than has been heretofore possible. This course will introduce students to the cutting edge of such research, culminating in a project in which students program their own system that evolves increasingly complex structures over time. Neural networks are a good proxy for complex systems in general, exhibiting many of the key properties that make such systems difficult to evolve. The class surveys methods in neuroevolution that have resulted in new ways to produce controllers for a broad range of difficult sequential decision tasks and creative endeavors, including robot and autonomous vehicle control, pattern generation, limb coordination, warning systems, factory optimization, intelligent video games, and computer-generated art and music. Although neural networks are a major focus for the course, students will not be restricted in the type of structure their systems can evolve. In this way, students will become experts through hands-on experience.

Grading Policy

Grades will be based 65% on a final project (10% final presentation and 55% final report), 25% on project milestones, and 10% on quizes on assigned papers. Students must work with a partner and periodically report how they are allocating tasks.

Late policy: 20% off if turned in within one week. Otherwise, not accepted.

Project Milestones (25% of grade; all milestones must be turned in as a hardcopy report):

9/12: Initial proposal and project plan (5%)
9/24: XOR test (5%)
10/3: Domain code prelim (5%)
10/29: Midterm presentation and report (10%)
12/3: Final project and presentation (65% of grade)

Cheating

All of the work that you turn in or present must be your own. Cheating, plagiarism, and any other form of academic dishonesty will be penalized. The minimum penalty for cheating will include:

Plagiarism and paraphrasing are forms of cheating. Plagiarism is the presentation of others' ideas and writings as your own. Paraphrasing is taking someone else's sentence, changing a few words, and then presenting it as your own. Both are unacceptable in this class.


Schedule

August 20 Intro, context within AI, Prior Projects

August 22 Neural Networks Basics, Sequential Decision Problems, Complexity and Search

August 27 NEAT, CPPNs, HyperNEAT, Novelty Search Overviews and Applications

August 29 Project Discussions

September 3 No Class: Labor Day

September 5 Topics in Neural Networks: Backprop, Hebbian Learning, Biological Inspirations, Reinforcement Learning

September 10 Topics in Evolutionary Computation: Types of EC, Genetic Algorithms Basics

September 12 Genetic Algorithms Theory, Criticisms of EC, No Free Lunch
Initial Proposal and Project Plan Due

September 17 Neuroevolution (Evolving Neural Networks): Combining EC with NNs, Significance to AI, Classic obstacles

September 19 History of Neuroevolution, TWEANNS

September 24 NeuroEvolution of Augmenting Topologies (NEAT): Overcoming the obstacles
XOR Test Due

September 26 Post-NEAT Methods and Working with NEAT

October 1 Generative and Developmental Systems: The Power of Reuse, Prior Work, Biological Underpinnings, Skeptical Perspective

October 3 Compositional Pattern Producing Networks (CPPNs)
Preliminary Domain Code Due

October 8 HyperNEAT: Hypercube-based NEAT

October 10 Advanced HyperNEAT

October 15 Abandoning Objectives and the Search for Novelty

October 17 Real-time NEAT and the NERO video game

October 22 Advanced implementation issues for ANNs in video games

October 24 Competitive Coevolution and Complexification

October 29 Midterm Project Reports

October 31 Midterm Project Reports

November 5 More realistic neural models: Adaptive synapses

November 7 More on realistic neurons: Leaky integrator neurons

November 12 No Class: Observing Veteran's Day

November 14 Cutting-edge Neuroevolution

November 19 Interactive Evolutionary Computation and Genetic Art (Art, music, and other applications)

November 21 Evolution as a creative process, target-based vs. non-target-based evolution, large-scale IEC, Picbreeder, Novelty-Assisted IEC

November 26 Project Discussion

November 28 Closing Remarks; Implementation Topics and Discussion

December 3 Final Presentations
Final Projects Due

Classes End December 3rd

December 10 Final Presentations

Student Final Presentations: Students will have run their own experiments in neuroevolution and generative and developmental systems and will present results and methods from their projects.