HW29
COP-3223H
Submit via git.
Create a struct type called character, that has five fields, x, y, and state (all integers), and two sprite fields, sprite1 and sprite2, both with type char ...[3][4]. Create a cow variable of type struct character and initialize it to (x, y) coordinates (1, 1), state 0, and to have the following two sprites:
^__^ (oo) (__)
^__^ (o-) (__)
Note that initializing the sprites will require iterating through the sprite1 and sprite2 arrays to copy them to the struct.