Spatial Computing & 3D Interaction
Collaboration in XR
XR Collaboration in the ISUE Lab has focused on the use of natural input modalities from human users to collaborate with other users or machines to achieve common goals. Recently, we have defined a classification taxonomy for human-centered XR collaborative tasks, and also focused on investigating how users naturally communicate in VR assembly settings. Future research is focused on how users naturally interact with systems to complete tasks for them.
Tasks of these sort may be classified based on two main types of attributes; actions and properties. Actions refer to the possible functionalities that a task allows a user to perform in the task. This includes object manipulation, environmental perception, navigation, etc. Properties refer to the qualities of a specific task; do users collaborate synchronously or asynchronously (or both), are there any requirements to perform the task such as knowledge required, the type(s) of environments that the tasks are completed in, etc. The taxonomy serves as a classification system with many defining characteristics, other important properties/available actions that a task possesses may also be included in future work to further elaborate the nature of a task.
Collaboration using known natural communication conventions tends to improve the quality of collaboration between users; knowing how to facilitate such communication furthers task success and presence with other users. Research on the use of natural communication in VR assembly by Ghamandi et al. shows that voice, along with gaze in addition, helps to improve collaboration quality and performance.
Publications
- Ghamandi, R., Kattoju, RK., Hmaiti, Y., Maslych, M., Taranta, E., McMahan, R., and LaViola, J. "Unlocking Understanding: An Investigation of Multimodal Communication in Virtual Reality Collaboration", Proceedings of the 2024 CHI Conference on Human Factors in Computing Systems (CHI '24), Article 602, 16 pages, May 2024.
- Ghamandi, R., Hmaiti, Y., Nguyen, T., Ghasemaghaei, A., Kattoju, RK., Taranta, E., and LaViola, J. "What And How Together: A Taxonomy On 30 Years Of Collaborative Human-Centered XR Tasks", Proceedings of the 2023 IEEE International Symposium on Mixed and Augmented Reality, 322-335, October 2023.
AR/VR Interaction Techniques
Publications
- Maslych, M., Yu, D., Ghasemaghaei, A., Hmaiti, Y., Segarra Martinez, E., Simon, D., Taranta, E., Bergstrom, J., and LaViola, J. "From Research to Practice: Survey and Taxonomy of Object Selection in Consumer VR Applications", Proceedings of the 2024 IEEE International Symposium on Mixed and Augmented Reality, 990-999, October 2024.
- Ghasemaghaei, A., Maslych, M., Hmaiti, Y., Segarra Martinez, E., and LaViola, J. "Towards Better Throwing: A Comparison of Performance and Preferences Across Point of Release Mechanics in Virtual Reality", Proceedings of Graphics Interface 2024, 11 pages, June 2024.
- Ghasemaghaei, A., Hmaiti, Y., Maslych, M., Segarra Martinez, E., and LaViola, J. "Throwing in Virtual Reality: Performance and Preferences Across Input Device Configurations", 2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 897-898, March 2024.
- Maslych, M., Hmaiti, Y., Ghamandi, R., Leber, P., Kattoju, RK., Belga, J., and LaViola, J. "Toward Intuitive Acquisition of Occluded VR Objects Through an Interactive Disocclusion Mini-map", Proceedings of the 2023 IEEE Conference on Virtual Reality and 3D User Interfaces (VR '23), 460-470, March 2023.