SUNGCHUL JUNG

Ph.D. Student
Department of Computer Science in University of Central Florida

Graduate Research Assistant
A meber of SREAL Lab in Institute for Simulation and Training in University of Central Florida, Orlando

Email:
sungchul "at" knights "dot" ucf "dot" edu
sungchul "at" cs "dot" ucf "dot" edu

Address:
Institute for Simulation and Training
Partnership III, Room 132
3039 Technology Pkwy
Orlando, FL 32826


LinkedIn
Download CV
- About Me

Hi! My name is Sungchul Jung, I am a PhD student at department of Computer Science in University of Central Florida at Orlando, FL. I am work under the supervision of Professor Charles E.Hughes.

- Research

My research area is Virtual Reality, Mixed Reality and Augmented Reality based on Computer Graphics and Computer Vision. Currently, my research topic is on Virtual Body-Ownership in VIrtual and Mixed Reality Environment.
I love to learn the state of the art techniques and study in VIrtual and Mixed Reality based on computer graphics and computer vision. Here I would like to show my previous works and latest work result. I would like to share and discuss any idea for my research topic.



[1] RealME: The Influence of Body and Hand Representations on Body Ownership and Presence. (2017)



[2] The Effects of Indirect Real Body Cues of Irrelevant Parts on Virtual Body Ownership and Presence. (2016)


[3] Pilot Study for Telepresence with 3D-model in Mixed Reality (2015)


[4] Displacement Mapping with an Augmented Patch Mesh. (2015)



[5] Representing a realistic pavement with an interactive crack pattern generation. (2013)

- Publication

Presentation/Conference Paper


[1] Jung, S, Sandor, C, Wisniewski P. J. and Hughes C. E., RealME: The Influence of Body and Hand Representations on Body Ownership and Presence., 5th ACM Symposium on Spatial User Interaction (SUI 2017), Brighton, UK.
[2] Jung, S, Sandor, C and Hughes C. E., Pilot Study: The Effect of Real User Body Cues on The Perception of Virtual Body., The 30th Conference on Computer Animation and Social Agents (CASA 2017), Seoul, South Korea.
[3] Jung, S and Hughes C. E., The Effects of Indirect Real Body Cues of Irrelevant Parts on Virtual Body Ownership and Presence., ICAT-EGVE 2016, in Little Rock, Arkansas, USA.
[4] Jung, S and Hughes C. E., Pilot Study for Telepresence with 3D-model in Mixed Reality., In Proceeding on HCI International 2015, Los Angeles, CA, USA
[5] Jung, S, Rhee C and Lee, C.H., Representing Realistic Pavement Blocks., In Proceeding on Information Science and Technology(IST 2012), pages 378-382, 2012
[6] Jung, S and Lee, C.H., Realistic Pavement Blocks using Displacement Mapping on GPU., In Proceeding on Korea Computer Graphics Society, pages. 115-116, 2011.



Poster/Doctoral Consortium

[1] Jung, S and Hughes C. E., The Effects of Indirectly Implied Real Body Cues to Virtual Body Ownership and Presence in a Virtual Reality Environment., In Proceeding on ACM Symposium on Virtual Reality Software and Technology (VRST 2016), Munich, Germany. (Poster)
[2] Jung, S., Body Ownership and Immersive Collaboration in Virtual Reality., In Proceeding on International Conference on Collaboration Technologies and Systems (CTS 2016), Orlando, Florida, USA (Doctoral Consortium).
[3] Jung, S., Physical Presence Aided by Body Ownership., In Proceeding on IEEE Virtual Reality 2016, Greenville, SC, USA (Doctoral Consortium)



Publications in Journal

[1] Jung, S and Hughes C. E., Pilot Study for Telepresence with 3D-model in Mixed Reality., Virtual, Augmented and Mixed Reality, Springer. 2015.
[2] Jung, S and Lee, C.H., Displacement Mapping with an Augmented Patch Mesh., IEICE TRANSACTIONS on Information and Systems. 98, 3. 741-744. 2015.
[3] Jung, S and Lee, C.H., Representing a realistic pavement with an interactive crack pattern generation., International Journal of Multimedia and Ubiquitous Engineering. July, 2013.
[4] Jung, S and Lee, C.H., Representing uneven pavement blocks using displacement mapping., Korean Institute of Information Technology. 9, 11. 231-237. 2011.