SUNGCHUL JUNG

Ph.D. Student
Department of Computer Science in University of Central Florida

Graduate Research Assistant
A meber of SREAL Lab in Institute for Simulation and Training in University of Central Florida, Orlando

Email:
sungchul "at" knights "dot" ucf "dot" edu
sungchul "at" cs "dot" ucf "dot" edu

Address:
Institute for Simulation and Training
Partnership III, Room 132
3039 Technology Pkwy
Orlando, FL 32826


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- About Me

Hi! My name is Sungchul Jung, I am a PhD candidate in computer science in the University of Central Florida at Orlando, FL. I am work under the supervision of Professor Charles E.Hughes. I expected to complete my PhD work in May, 2018, and I will be in a job market.

- Completed Research

My research area is Virtual Reality, Mixed Reality and Augmented Reality based on Computer Graphics, Computer Vision, and HCI. Currently, my research topic is improvement for sense of virtual body-ownership illusion and spatial presence. For the immersive virtual illusion, I working on an augmentation of personalized body cue over virtual body.
I would like to show my previous works and latest work in this page. I would like to share and discuss any idea regarding VR/MR/AR topic



[1] In Limbo: The Effect of Gradual Visual Transition between Real and Virtual on Virtual Body Ownership Illusion and Presence (2018, Accepted)



[2] RealME: The Influence of Body and Hand Representations on Body Ownership and Presence. (2017)



[3] The Effects of Indirect Real Body Cues of Irrelevant Parts on Virtual Body Ownership and Presence. (2016)


[4] Pilot Study for Telepresence with 3D-model in Mixed Reality (2015)


[5] Displacement Mapping with an Augmented Patch Mesh. (2015)



[6] Representing a realistic pavement with an interactive crack pattern generation. (2013)

- Publication

Presentation/Conference Paper


[1] Jung, S, Wisniewski P. J. and Hughes C. E., In Limbo: The Effect of Gradual Visual Transition between Real and Virtual on Virtual Body Ownership Illusion and Presence, Sungchul Jung, Pamela J. Wisniewski, Charles E. Hughes, The 25th IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR 2018), Reutlingen, Germany (Accepted)
[2] Jung, S, Sandor, C, Wisniewski P. J. and Hughes C. E., RealME: The Influence of Body and Hand Representations on Body Ownership and Presence., 5th ACM Symposium on Spatial User Interaction (SUI 2017), Brighton, UK.
[3] Jung, S, Sandor, C and Hughes C. E., Pilot Study: The Effect of Real User Body Cues on The Perception of Virtual Body., The 30th Conference on Computer Animation and Social Agents (CASA 2017), Seoul, South Korea.
[4] Jung, S and Hughes C. E., The Effects of Indirect Real Body Cues of Irrelevant Parts on Virtual Body Ownership and Presence., ICAT-EGVE 2016, in Little Rock, Arkansas, USA.
[5] Jung, S and Hughes C. E., Pilot Study for Telepresence with 3D-model in Mixed Reality., In Proceeding on HCI International 2015, Los Angeles, CA, USA
[6] Jung, S, Rhee C and Lee, C.H., Representing Realistic Pavement Blocks., In Proceeding on Information Science and Technology(IST 2012), pages 378-382, 2012
[7] Jung, S and Lee, C.H., Realistic Pavement Blocks using Displacement Mapping on GPU., In Proceeding on Korea Computer Graphics Society, pages. 115-116, 2011.



Poster/Doctoral Consortium

[1] Jung, S and Hughes C. E., The Effects of Indirectly Implied Real Body Cues to Virtual Body Ownership and Presence in a Virtual Reality Environment., In Proceeding on ACM Symposium on Virtual Reality Software and Technology (VRST 2016), Munich, Germany. (Poster)
[2] Jung, S., Body Ownership and Immersive Collaboration in Virtual Reality., In Proceeding on International Conference on Collaboration Technologies and Systems (CTS 2016), Orlando, Florida, USA (Doctoral Consortium).
[3] Jung, S., Physical Presence Aided by Body Ownership., In Proceeding on IEEE Virtual Reality 2016, Greenville, SC, USA (Doctoral Consortium)



Publications in Journal

[1] Jung, S and Hughes C. E., Pilot Study for Telepresence with 3D-model in Mixed Reality., Virtual, Augmented and Mixed Reality, Springer. 2015.
[2] Jung, S and Lee, C.H., Displacement Mapping with an Augmented Patch Mesh., IEICE TRANSACTIONS on Information and Systems. 98, 3. 741-744. 2015.
[3] Jung, S and Lee, C.H., Representing a realistic pavement with an interactive crack pattern generation., International Journal of Multimedia and Ubiquitous Engineering. July, 2013.
[4] Jung, S and Lee, C.H., Representing uneven pavement blocks using displacement mapping., Korean Institute of Information Technology. 9, 11. 231-237. 2011.

- Research Project

TeachLivE(Current)


Software Development for TeachLive system, mixed-reality teaching environment supporting teacher practice in classroom


- Teaching Experience


2016 Fall-2017 Spring
Computer Science I, COP 3502

2016 Summer
Object Oriented Programming, COP 3330

2014 Fall-2016 Spring
Programming Language, COP 4020

2014 Summer
Programming Language, COP 4020, System Software, COP 3402

2013 Fall-2014 Spring
Discrete Structure II, COT 4210