Instructor: Erik Reinhard
Class schedule courtesy of Peter Shirley
| |
Topic | Program due | |
|---|---|---|---|
| 1 | overview, viewing, ray-sphere intersection | ||
| ray-triangle intersection | |||
| 2 | bounding volume hierarchy | ||
| bounding volume hierarchy | basic ray tracer | ||
| 3 | uniform spatial subdivision | ||
| uniform spatial subdivision | basic ray tracer 2 | ||
| 4 | Solid Textures | ||
| Image texture mapping | million-primitive test | ||
| 5 | Grid vs BVH | ||
| 2/6 | Image texture mapping | grid vs bvh bake-off | |
| 6 | Material Models | ||
| BSP tree | Marble image | ||
| 7 | Instancing | ||
| Image texture map | |||
| 8 | Antialiasing | ||
| 2/27 | Glass and mirror image | ||
| 9 | Soft Shadows | ||
| Surreal instancing image | |||
| 10 | fuzzy reflection, Depth-of-field, motion blur | ||
| Antialiased image | |||
| Spring break | |||
| Spring break | |||
| 11 | Photon Mapping | ||
| Path Tracing | soft shadows | ||
| 12 | Missed topics | ||
| fuzzy reflection | |||
| 13 | Missed topics | ||
| Depth-of-field, motion blur | |||
| 14 | Missed topics | ||
Grading will be based on the homework assignments. There will not be a mid-term or a final.