Building Virtual Worlds

Moshell - Fall 98

Lecture 8: Cosmo World and WorldUp

Cosmo World will be demonstrated by Jason Montilla. I am not aware of what I should be asking you about this software system, so take good notes! You will probably be using World a good deal, to build your Lab 1 (and possibly later) models.

You can get Cosmo World (30 day evaluation copy) from this link to CosmoSoftware's recently restored home page.

WorldUp is an entirely different virtual world building and simulation system, produced by one of the pioneer VR companies - Sense8. Its scripting language is derived from Visual Basic. Its object editor is quite mature, and it uses scene graphs in a manner almost precisely like Community Place Conductor.

So why use it?

Experience on the Silicon Graphics workstations and with the Unix operating system is very good to have one one's resume'. Also, there are some lessons to be learned by comparing and contrasting VRML with WorldUp.

I will have a couple of photocopies of the WorldUp User's manual produced, placed in 3 ring notebooks, and stored in the Digital Media Lab, alongside the O2/1000 system (that's the one with WorldUp on it.) If you choose to use this system for your Lab 2 and/or 3, you can borrow one of those notebooks and make your own copy of relevant parts of the manual.

At this point I don't have any good questions about WorldUp because my experience base is too small. But soon ... (like midterm time) that may change.

Next Week I hope to be able to demonstrate Alice, the free VR system from the University of Virginia and now Carnegie-Mellon University.

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