Behavioral Subtyping is Equivalent to Modular Reasoning for Object-oriented Programs by Gary T. Leavens and David A. Naumann Abstract Behavioral subtyping is an established idea that enables modular reasoning about behavioral properties of object-oriented programs. It requires that syntactic subtypes are behavioral refinements. It validates reasoning about a dynamically-dispatched method call, say E.m(), using the specification associated with the static type of the receiver expression E. For languages with references and mutable objects the idea of behavioral subtyping has not been rigorously formalized as such and the standard informal notion has inadequacies. This paper formalizes behavioral subtyping and introduces a new formalization of modular reasoning, called supertype abstraction. A Java-like sequential language is considered, with classes and interfaces, recursive types, first-class exceptions and handlers, and dynamically allocated mutable heap objects; the semantics is designed to serve as foundation for the Java Modeling Language (JML), a widely used specification language. Behavioral subtyping is characterized as sound and semantically complete for reasoning with supertype abstraction. Keywords: Behavioral subtyping, modular reasoning, object-oriented programming, recursive types, denotational semantics, functional specification, Java Modeling Language (JML). 2006 CR Categories: D.2.2 [Software Engineering] Design Tools and Techniques --- Object-oriented design methods; D.2.3 [Software Engineering] Coding Tools and Techniques --- Object-oriented programming; D.2.4 [Software Engineering] Software/Program Verification --- Class invariants, correctness proofs, formal methods, programming by contract, reliability, tools, Eiffel, JML; D.2.7 [Software Engineering] Distribution, Maintenance, and Enhancement --- Documentation; D.3.1 [Programming Languages] Formal Definitions and Theory --- Semantics; D.3.2 [Programming Languages] Language Classifications --- Object-oriented languages; D.3.3 [Programming Languages] Language Constructs and Features --- classes and objects, inheritance; F.3.1 [Logics and Meanings of Programs] Specifying and Verifying and Reasoning about Programs --- Assertions, invariants, logics of programs, pre- and post-conditions, specification techniques;