// @(#)$Id: PlusAccount.h,v 1.18 1999/04/11 15:57:35 leavens Exp $
#ifndef PlusAccount_h
#define PlusAccount_h
#include "BankAccount.h"
class PlusAccount : public BankAccount
#include "PlusAccount.bse"
{
public:
//@ spec Money savings;
//@ spec Money checking;
//@ depends credit on savings, checking;
//@ represents credit by credit\any = savings\any + checking\any;
//@ invariant savings\any >= 0 /\ checking\any >= 0;
// the constraint is inherited
//@ constraint checking^ = checking'
//@ for void deposit( int cts);
PlusAccount(Money savings_balance, Money checking_balance,
const char * name) throw();
~PlusAccount() throw();
virtual Money balance() const throw();
void pay_interest(double rate) throw();
virtual void withdraw(Money amt) throw();
virtual void checking_deposit(Money amt) throw();
virtual void pay_check(Money amt) throw();
#include "PlusAccount.pri"
};
// The following specification of PlusAccount is written using
// specification inheritance. Note that balance is not respecified here,
// even though it is reimplemented in the code.
// For the rest of the member functions, the only thing said is how
// the checking account is affected.
// Since all these specifications are added (as in case analysis, see
// the manual) to the specifications of the same operations for BankAccount,
// this gives a specification equivalent (semantically) to that
// in the file PlusAccount2.lh.
//@ extern PlusAccount::PlusAccount(Money savings_balance,
//@ Money checking_balance,
//@ const char * name) throw();
//@ behavior {
//@ uses cpp_const_char_string;
//@ requires pennies(0) < savings_balance
//@ /\ pennies(0) <= checking_balance
//@ /\ nullTerminated(name, pre);
//@ modifies credit, savings, checking, owner;
//@ ensures savings' = savings_balance
//@ /\ checking' = checking_balance
//@ /\ owner' = uptoNull(name, pre);
//@ ensures redundantly credit' = savings' + checking';
//@ }
//@ extern PlusAccount::~PlusAccount() throw();
//@ behavior {
//@ ensures true;
//@ }
//@ extern void PlusAccount::pay_interest(double rate) throw();
//@ behavior {
//@ requires 0.0 <= rate /\ rate <= 1.0;
//@ modifies credit, checking;
//@ ensures checking' = rational(1.0 + rate) * checking^;
//@ example checking^ = money(50000/100) /\ rate = 0.05
//@ /\ checking' = money(52500/100);
//@ // by inheritance, interest also added to savings
//@ }
//@ void PlusAccount::withdraw(Money amt) throw();
//@ behavior {
//@ requires 0 <= amt;
//@ {
//@ requires amt <= savings^;
//@ modifies credit, savings;
//@ ensures unchanged(checking);
//@ // by inheritance, amt is taken out of savings
//@ example savings^ = pennies(40001) /\ amt = pennies(1)
//@ /\ savings^ = pennies(40000)
//@ /\ checking' = checking^;
//@ also
//@ requires savings^ < amt /\ amt <= (savings^ + checking^);
//@ modifies credit, savings, checking;
//@ ensures savings' = pennies(0)
//@ /\ checking' = checking^ - (amt - savings^);
//@ example savings^ = pennies(40000) /\ amt = pennies(52500)
//@ /\ checking^ = pennies(60000)
//@ /\ savings' = pennies(0)
//@ /\ checking' = pennies(47500);
//@ }
//@ }
//@ void PlusAccount::checking_deposit(Money amt) throw();
//@ behavior {
//@ requires amt >= 0;
//@ modifies credit, checking;
//@ ensures checking' = checking^ + amt /\ unchanged(savings);
//@ }
// pay_check takes money out of checking first, takes from savings if needed
//@ void PlusAccount::pay_check(Money amt) throw();
//@ behavior {
//@ requires 0 <= amt;
//@ {
//@ requires checking^ >= amt;
//@ modifies credit, checking;
//@ ensures checking' = checking^ - amt /\ unchanged(savings);
//@ example checking^ = pennies(52501) /\ amt = pennies(1)
//@ /\ checking' = pennies(52500) /\ unchanged(savings);
//@ also
//@ requires checking^ < amt /\ amt <= (savings^ + checking^);
//@ modifies credit, checking, savings;
//@ ensures savings' = savings^ - (amt - checking^)
//@ /\ checking' = 0;
//@ example savings^ = pennies(52500) /\ checking^ = pennies(40000)
//@ /\ amt = pennies(62500)
//@ /\ savings' = pennies(40000) /\ checking' = pennies(0);
//@ }
//@ }
#endif
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