// @(#)$Id: MutableMoney2.h,v 1.2 1998/10/05 23:37:59 leavens Exp $
// This version of MutableMoney is the desugared form of MutableMoney.h.
#ifndef MutableMoney_h
#define MutableMoney_h
#include "Money.h"
//@ uses MutableMoneyTrait;
//@ uses NoContainedObjects(MutableMoney);
class MutableMoney : public Money
#include "MutableMoney.bse"
{
public:
//@ weakly simulates Money by toMoney;
// inherited invariant
//@ invariant inRange(toMoney(self\any));
// inherited constraint
//@ constraint toMoney(self') = toMoney(self^)
//@ for virtual long int Dollars() const throw(),
//@ virtual long int Cents() const throw(),
//@ virtual Money & operator + (const Money & m2) const throw(),
//@ virtual Money & operator - (const Money & m2) const throw(),
//@ virtual Money & operator * (double factor) const throw(),
//@ virtual bool operator == (const Money & m2) const throw(),
//@ virtual bool operator > (const Money & m2) const throw(),
//@ virtual bool operator >= (const Money & m2) const throw(),
//@ virtual bool operator < (const Money & m2) const throw(),
//@ virtual bool operator <= (const Money & m2) const throw();
MutableMoney(double amt) throw();
//@ behavior {
//@ requires inRange(money(rational(amt)));
//@ constructs self;
//@ ensures self' = money(rational(amt));
//@ }
MutableMoney(long int cts = 0L) throw();
//@ behavior {
//@ requires inRange(pennies(cts));
//@ constructs self;
//@ ensures self' = pennies(cts);
//@ }
// inherited virtual member function specifications follow
virtual ~Money() throw();
//@ behavior {
//@ ensures true;
//@ }
//@ spec virtual long int Dollars() const throw();
//@ behavior {
//@ ensures result = dollars(toMoney(self\any));
//@ }
//@ spec virtual long int Cents() const throw();
//@ behavior {
//@ ensures result = cents(toMoney(self\any));
//@ }
//@ spec virtual Money & operator + (const Money & m2) const throw();
//@ behavior {
//@ requires assigned(m2, pre) /\ inRange(toMoney(self\any) + m2\any);
//@ ensures returns;
//@ also
//@ requires assigned(m2, pre);
//@ ensures liberally fresh(result) /\ assigned(result, post)
//@ /\ toMoney(result') = toMoney(self\any) + m2\any;
//@ example liberally toMoney(self\any) = money(300/1)
//@ /\ m2\any = money(400/1)
//@ /\ toMoney(result') = money(700/1)
//@ /\ fresh(result) /\ assigned(result, post);
//@ }
//@ spec virtual Money & operator - (const Money & m2) const throw();
//@ behavior {
//@ requires assigned(m2, pre) /\ inRange(toMoney(self\any) - m2\any);
//@ ensures returns;
//@ also
//@ requires assigned(m2, pre);
//@ ensures liberally fresh(result) /\ assigned(result, post)
//@ /\ toMoney(result') = toMoney(self\any) - m2\any;
//@ }
//@ spec virtual Money & operator * (double factor) const throw();
//@ behavior {
//@ requires inRange(rational(factor) * toMoney(self\any));
//@ ensures returns;
//@ also
//@ ensures liberally fresh(result) /\ assigned(result, post)
//@ /\ toMoney(result') = rational(factor) * toMoney(self\any);
//@ }
//@ spec virtual bool operator == (const Money & m2) const throw();
//@ behavior {
//@ requires assigned(m2, pre);
//@ ensures result = (toMoney(self\any) = toMoney(m2\any));
//@ ensures redundantly
//@ result = (dollars(toMoney(self\any)) = dollars(m2\any)
//@ /\ cents(toMoney(self\any)) = cents(m2\any));
//@ }
//@ spec virtual bool operator > (const Money & m2) const throw();
//@ behavior {
//@ requires assigned(m2, pre);
//@ ensures result = (toMoney(self\any) > m2\any);
//@ }
//@ spec virtual bool operator >= (const Money & m2) const throw();
//@ behavior {
//@ requires assigned(m2, pre);
//@ ensures result = (toMoney(self\any) >= m2\any);
//@ }
//@ spec virtual bool operator < (const Money & m2) const throw();
//@ behavior {
//@ requires assigned(m2, pre);
//@ ensures result = (toMoney(self\any) < m2\any);
//@ }
//@ spec virtual bool operator <= (const Money & m2) const throw();
//@ behavior {
//@ requires assigned(m2, pre);
//@ ensures result = (toMoney(self\any) <= m2\any);
//@ }
// end of inherited specs
virtual void AddIn(const Money & m2) throw();
//@ behavior {
//@ requires assigned(m2, pre) /\ inRange(self^ + m2\any);
//@ modifies self;
//@ ensures liberally self' + m2\any;
//@ example liberally self^ = money(300/1) /\ m2\any = money(400/1)
//@ /\ self' = money(700/1);
//@ }
virtual void SubtractIn(const Money & m2) throw();
//@ behavior {
//@ requires assigned(m2, pre) /\ inRange(self^ + m2\any);
//@ modifies self;
//@ ensures liberally self' - m2\any;
//@ example liberally self^ = money(700/1) /\ m2\any = money(400/1)
//@ /\ self' = money(300/1);
//@ }
virtual void MultiplyIn(double factor) throw();
//@ behavior {
//@ requires inRange(rational(factor) * self^);
//@ ensures liberally self' = rational(factor) * self^;
//@ }
#include "MutableMoney.pri"
};
#endif
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