Com S 362 --- Object-Oriented Analysis and Design EXERCISE: POLYMORPHISM 1 (File $Date: 2003/09/29 13:25:52 $) The purpose of this exercise is for you to learn about the observer (or publish-subscribe) design pattern. This is a key pattern used in user interfaces. As with all exercises, this is to be done individually, not in teams. And it is due the day this topic is planned to be discussed in class, unless specified otherwise (see the syllabus at: http://www.cs.iastate.edu/~cs362/syllabus.shtml). As with all exercises, you have two choices for doing the work. You can either: - complete it as specified or - write down questions or problems that you had in trying to complete it. If you write down questions or problems you have, these should be detailed enough so that we can tell that you have read the materials and thought about them. (Don't just write: "I couldn't get it to work; say what you tried and what you didn't understand.) During the class where this exercise is discussed, you should try to get help with these by explaining what you did and what your problems or confusions are. Don't be shy; there will be other people with the same problem, and everyone can learn by discussing these issues. 1. [Observer Pattern] Read section 23.9 of Craig Larman's book Applying UML and Patterns (second edition, Prentice Hall PTR, Upper Saddle River, NJ, 2002). (a) What problem does the observer pattern solve? Why is that important for user interfaces? (b) Suppose we want a GUI for the calculator example we've been discussing in class to have a "evaluate" button that, when pressed, evaluates a selected formula (showing the user the result). Describe the classes and methods needed to implement that using this pattern. (c) Can the observer pattern be used for purposes other than GUIs? WHAT TO HAND IN You should have at the beginning of class, written answers to the above questions (or written out questions and problems you encountered for each part). Make sure your name is on these. Attach the printouts, if any, requested above. ADDITIONAL READINGS If you have time, read about the Observer pattern in pp. 293-303 of Erich Gamma, Richard Helm, Ralph Johnson, and John Vlissides's book Design Patterns: Elements of Reusable Object-Oriented Software (on reserve).