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Uses of Mesh in com.badlogic.gdx.graphics |
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Methods in com.badlogic.gdx.graphics that return Mesh | |
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Mesh |
Mesh.copy(boolean isStatic)
Copies this mesh. |
Mesh |
Mesh.copy(boolean isStatic,
boolean removeDuplicates,
int[] usage)
Copies this mesh optionally removing duplicate vertices and/or reducing the amount of attributes. |
static Mesh |
Mesh.create(boolean isStatic,
Mesh[] meshes)
Create a new Mesh that is a combination of the supplied meshes. |
static Mesh |
Mesh.create(boolean isStatic,
Mesh[] meshes,
Matrix4[] transformations)
Create a new Mesh that is a combination of the supplied meshes. |
static Mesh |
Mesh.create(boolean isStatic,
Mesh base,
Matrix4[] transformations)
Create a new Mesh that is a combination of transformations of the supplied base mesh. |
Methods in com.badlogic.gdx.graphics with parameters of type Mesh | |
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static Mesh |
Mesh.create(boolean isStatic,
Mesh[] meshes)
Create a new Mesh that is a combination of the supplied meshes. |
static Mesh |
Mesh.create(boolean isStatic,
Mesh[] meshes,
Matrix4[] transformations)
Create a new Mesh that is a combination of the supplied meshes. |
static Mesh |
Mesh.create(boolean isStatic,
Mesh base,
Matrix4[] transformations)
Create a new Mesh that is a combination of transformations of the supplied base mesh. |
Uses of Mesh in com.badlogic.gdx.graphics.g3d.model |
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Fields in com.badlogic.gdx.graphics.g3d.model declared as Mesh | |
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Mesh |
SubMesh.mesh
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Methods in com.badlogic.gdx.graphics.g3d.model that return Mesh | |
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Mesh |
SubMesh.getMesh()
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Methods in com.badlogic.gdx.graphics.g3d.model with parameters of type Mesh | |
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void |
SubMesh.setMesh(Mesh mesh)
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Constructors in com.badlogic.gdx.graphics.g3d.model with parameters of type Mesh | |
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SubMesh(java.lang.String name,
Mesh mesh,
int primitiveType)
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SubMesh(java.lang.String name,
Mesh mesh,
int primitiveType,
Material material)
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Uses of Mesh in com.badlogic.gdx.graphics.g3d.model.keyframe |
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Constructors in com.badlogic.gdx.graphics.g3d.model.keyframe with parameters of type Mesh | |
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KeyframedSubMesh(java.lang.String name,
Mesh mesh,
float[] blendedVertices,
ObjectMap<java.lang.String,KeyframedAnimation> animations,
int animatedComponents,
int primitiveType)
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Uses of Mesh in com.badlogic.gdx.graphics.g3d.model.skeleton |
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Constructors in com.badlogic.gdx.graphics.g3d.model.skeleton with parameters of type Mesh | |
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SkeletonSubMesh(java.lang.String name,
Mesh mesh,
int primitiveType)
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Uses of Mesh in com.badlogic.gdx.graphics.g3d.model.still |
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Constructors in com.badlogic.gdx.graphics.g3d.model.still with parameters of type Mesh | |
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StillSubMesh(java.lang.String name,
Mesh mesh,
int primitiveType)
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StillSubMesh(java.lang.String name,
Mesh mesh,
int primitiveType,
Material material)
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