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libgdx API | |||||||||
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Packages that use TileAtlas | |
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com.badlogic.gdx.assets.loaders | |
com.badlogic.gdx.graphics.g2d.tiled |
Uses of TileAtlas in com.badlogic.gdx.assets.loaders |
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Methods in com.badlogic.gdx.assets.loaders that return TileAtlas | |
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TileAtlas |
TileAtlasLoader.loadSync(AssetManager manager,
java.lang.String fileName,
TileAtlasLoader.TileAtlasParameter parameter)
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Uses of TileAtlas in com.badlogic.gdx.graphics.g2d.tiled |
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Subclasses of TileAtlas in com.badlogic.gdx.graphics.g2d.tiled | |
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class |
SimpleTileAtlas
Contains an atlas of tiles by tile id for use with TileMapRenderer It does not need to be loaded with packed files. |
Methods in com.badlogic.gdx.graphics.g2d.tiled that return TileAtlas | |
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TileAtlas |
TileMapRenderer.getAtlas()
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Constructors in com.badlogic.gdx.graphics.g2d.tiled with parameters of type TileAtlas | |
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TileMapRenderer(int[][][] map,
TileAtlas atlas,
int tileWidth,
int tileHeight,
float unitsPerTileX,
float unitsPerTileY,
IntArray blendedTiles,
int tilesPerBlockX,
int tilesPerBlockY)
A renderer for static tile maps backed with a Sprite Cache. |
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TileMapRenderer(int[][][] map,
TileAtlas atlas,
int tileWidth,
int tileHeight,
float unitsPerTileX,
float unitsPerTileY,
IntArray blendedTiles,
int tilesPerBlockX,
int tilesPerBlockY,
ShaderProgram shader)
A renderer for static tile maps backed with a Sprite Cache. |
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TileMapRenderer(TiledMap map,
TileAtlas atlas,
int tilesPerBlockX,
int tilesPerBlockY)
A renderer for static tile maps backed with a Sprite Cache. |
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TileMapRenderer(TiledMap map,
TileAtlas atlas,
int tilesPerBlockX,
int tilesPerBlockY,
float unitsPerTileX,
float unitsPerTileY)
A renderer for static tile maps backed with a Sprite Cache. |
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TileMapRenderer(TiledMap map,
TileAtlas atlas,
int tilesPerBlockX,
int tilesPerBlockY,
float unitsPerTileX,
float unitsPerTileY,
ShaderProgram shader)
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TileMapRenderer(TiledMap map,
TileAtlas atlas,
int tilesPerBlockX,
int tilesPerBlockY,
ShaderProgram shader)
A renderer for static tile maps backed with a Sprite Cache. |
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