libgdx API

Uses of Interface
com.badlogic.gdx.scenes.scene2d.EventListener

Packages that use EventListener
com.badlogic.gdx.scenes.scene2d   
com.badlogic.gdx.scenes.scene2d.utils   
 

Uses of EventListener in com.badlogic.gdx.scenes.scene2d
 

Classes in com.badlogic.gdx.scenes.scene2d that implement EventListener
 class InputListener
          Listener for actor input events.
 

Methods in com.badlogic.gdx.scenes.scene2d that return types with arguments of type EventListener
 Array<EventListener> Actor.getCaptureListeners()
           
 Array<EventListener> Actor.getListeners()
           
 

Methods in com.badlogic.gdx.scenes.scene2d with parameters of type EventListener
 boolean Actor.addCaptureListener(EventListener listener)
          Adds a listener that is only notified during the capture phase.
 boolean Stage.addCaptureListener(EventListener listener)
          Adds a capture listener to the root.
 boolean Actor.addListener(EventListener listener)
           
 boolean Stage.addListener(EventListener listener)
          Adds a listener to the root.
 void Stage.addTouchFocus(EventListener listener, Actor listenerActor, Actor target, int pointer, int button)
          Adds the listener to be notified for all touchDragged and touchUp events for the specified pointer and button.
 void Stage.cancelTouchFocus(EventListener listener, Actor actor)
          Cancels touch focus for all listeners except the specified listener.
 boolean Actor.removeCaptureListener(EventListener listener)
           
 boolean Stage.removeCaptureListener(EventListener listener)
          Removes a listener from the root.
 boolean Actor.removeListener(EventListener listener)
           
 boolean Stage.removeListener(EventListener listener)
          Removes a listener from the root.
 void Stage.removeTouchFocus(EventListener listener, Actor listenerActor, Actor target, int pointer, int button)
          Removes the listener from being notified for all touchDragged and touchUp events for the specified pointer and button.
 

Uses of EventListener in com.badlogic.gdx.scenes.scene2d.utils
 

Classes in com.badlogic.gdx.scenes.scene2d.utils that implement EventListener
 class ActorGestureListener
          Detects tap, long press, fling, pan, zoom, and pinch gestures on an actor.
 class ChangeListener
          Listener for ChangeListener.ChangeEvent.
 class ClickListener
          Detects mouse over, mouse or finger touch presses, and clicks on an actor.
 class DragListener
          Detects mouse or finger touch drags on an actor.
 class DragScrollListener
          Causes a scroll pane to scroll when a drag goes outside the bounds of the scroll pane.
 class FocusListener
          Listener for FocusListener.FocusEvent.
 


libgdx API

Copyright 2010 Mario Zechner (contact@badlogicgames.com), Nathan Sweet (admin@esotericsoftware.com)