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libgdx API | |||||||||
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Packages that use GroupStrategy | |
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com.badlogic.gdx.graphics.g3d.decals |
Uses of GroupStrategy in com.badlogic.gdx.graphics.g3d.decals |
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Classes in com.badlogic.gdx.graphics.g3d.decals that implement GroupStrategy | |
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class |
CameraGroupStrategy
Minimalistic grouping strategy that splits decals into opaque and transparent ones enabling and disabling blending as needed. |
class |
DefaultGroupStrategy
Minimalistic grouping strategy that splits decals into opaque and transparent ones enabling and disabling blending as needed. |
class |
PluggableGroupStrategy
This class in combination with the GroupPlugs allows you to build a modular GroupStrategy out of
routines you already implemented. |
class |
SimpleOrthoGroupStrategy
Minimalistic grouping strategy useful for orthogonal scenes where the camera faces the negative z axis. |
Methods in com.badlogic.gdx.graphics.g3d.decals with parameters of type GroupStrategy | |
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void |
DecalBatch.setGroupStrategy(GroupStrategy groupStrategy)
Sets the GroupStrategy used |
Constructors in com.badlogic.gdx.graphics.g3d.decals with parameters of type GroupStrategy | |
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DecalBatch(GroupStrategy groupStrategy)
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DecalBatch(int size,
GroupStrategy groupStrategy)
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