libgdx API

Uses of Class
com.badlogic.gdx.scenes.scene2d.ui.Button

Packages that use Button
com.badlogic.gdx.scenes.scene2d.ui   
 

Uses of Button in com.badlogic.gdx.scenes.scene2d.ui
 

Subclasses of Button in com.badlogic.gdx.scenes.scene2d.ui
 class CheckBox
          A checkbox is a button that contains an image indicating the checked or unchecked state and a label.
 class ImageButton
          A button with a child Image to display an image.
 class ImageTextButton
          A button with a child Image and Label.
 class TextButton
          A button with a child Label to display text.
 

Methods in com.badlogic.gdx.scenes.scene2d.ui that return Button
 Button ButtonGroup.getChecked()
           
 

Methods in com.badlogic.gdx.scenes.scene2d.ui that return types with arguments of type Button
 Array<Button> ButtonGroup.getAllChecked()
           
 Array<Button> ButtonGroup.getButtons()
           
 

Methods in com.badlogic.gdx.scenes.scene2d.ui with parameters of type Button
 void ButtonGroup.add(Button... buttons)
           
 void ButtonGroup.add(Button button)
           
 Dialog Dialog.button(Button button)
          Adds the given button to the button table.
 Dialog Dialog.button(Button button, java.lang.Object object)
          Adds the given button to the button table.
protected  boolean ButtonGroup.canCheck(Button button, boolean newState)
          Called when a button is checked or unchecked.
 void ButtonGroup.remove(Button... buttons)
           
 void ButtonGroup.remove(Button button)
           
 

Constructors in com.badlogic.gdx.scenes.scene2d.ui with parameters of type Button
ButtonGroup(Button... buttons)
           
 


libgdx API

Copyright 2010 Mario Zechner (contact@badlogicgames.com), Nathan Sweet (admin@esotericsoftware.com)