com.badlogic.gdx.assets.loaders
Class BitmapFontLoader.BitmapFontParameter
java.lang.Object
com.badlogic.gdx.assets.AssetLoaderParameters<BitmapFont>
com.badlogic.gdx.assets.loaders.BitmapFontLoader.BitmapFontParameter
- Enclosing class:
- BitmapFontLoader
public static class BitmapFontLoader.BitmapFontParameter
- extends AssetLoaderParameters<BitmapFont>
Parameter to be passed to AssetManager.load(String, Class, AssetLoaderParameters)
if additional configuration is
necessary for the BitmapFont
.
- Author:
- mzechner
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
flip
public boolean flip
- whether to flipY the font or not
minFitler
public Texture.TextureFilter minFitler
- the minimum filter to be used for the backing texture
maxFilter
public Texture.TextureFilter maxFilter
- the maximum filter to be used for the backing texture
bitmapFontData
public BitmapFont.BitmapFontData bitmapFontData
- optional BitmapFontData to be used instead of loading the texture directly. Use this if your font is embedded in a skin.
BitmapFontLoader.BitmapFontParameter
public BitmapFontLoader.BitmapFontParameter()
Copyright 2010 Mario Zechner (contact@badlogicgames.com), Nathan Sweet (admin@esotericsoftware.com)