libgdx API

Uses of Class
com.badlogic.gdx.graphics.Pixmap

Packages that use Pixmap
com.badlogic.gdx.assets.loaders   
com.badlogic.gdx.graphics   
com.badlogic.gdx.graphics.g2d   
com.badlogic.gdx.graphics.glutils   
 

Uses of Pixmap in com.badlogic.gdx.assets.loaders
 

Methods in com.badlogic.gdx.assets.loaders that return Pixmap
 Pixmap PixmapLoader.loadSync(AssetManager manager, java.lang.String fileName, PixmapLoader.PixmapParameter parameter)
           
 

Uses of Pixmap in com.badlogic.gdx.graphics
 

Methods in com.badlogic.gdx.graphics that return Pixmap
 Pixmap TextureData.consumePixmap()
          Returns the Pixmap for upload by Texture.
static Pixmap PixmapIO.readCIM(FileHandle file)
          Reads the Pixmap from the given file, assuming the Pixmap was written with the PixmapIO.writeCIM(FileHandle, Pixmap) method.
 

Methods in com.badlogic.gdx.graphics with parameters of type Pixmap
 void Texture.draw(Pixmap pixmap, int x, int y)
          Draws the given Pixmap to the texture at position x, y.
 void Pixmap.drawPixmap(Pixmap pixmap, int x, int y)
          Draws an area form another Pixmap to this Pixmap.
 void Pixmap.drawPixmap(Pixmap pixmap, int x, int y, int srcx, int srcy, int srcWidth, int srcHeight)
          Draws an area form another Pixmap to this Pixmap.
 void Pixmap.drawPixmap(Pixmap pixmap, int srcx, int srcy, int srcWidth, int srcHeight, int dstx, int dsty, int dstWidth, int dstHeight)
          Draws an area form another Pixmap to this Pixmap.
static void PixmapIO.writeCIM(FileHandle file, Pixmap pixmap)
          Writes the Pixmap to the given file using a custom compression scheme.
static void PixmapIO.writePNG(FileHandle file, Pixmap pixmap)
          Writes the pixmap as a PNG.
 

Constructors in com.badlogic.gdx.graphics with parameters of type Pixmap
Texture(Pixmap pixmap)
           
Texture(Pixmap pixmap, boolean useMipMaps)
           
Texture(Pixmap pixmap, Pixmap.Format format, boolean useMipMaps)
           
 

Uses of Pixmap in com.badlogic.gdx.graphics.g2d
 

Methods in com.badlogic.gdx.graphics.g2d that return Pixmap
 Pixmap PixmapPacker.Page.getPixmap()
           
 

Methods in com.badlogic.gdx.graphics.g2d with parameters of type Pixmap
 Rectangle PixmapPacker.pack(java.lang.String name, Pixmap image)
           Inserts the given Pixmap.
 

Constructors in com.badlogic.gdx.graphics.g2d with parameters of type Pixmap
PixmapPacker.ManagedPixmapTextureData(Pixmap pixmap, Pixmap.Format format, boolean useMipMaps)
           
 

Uses of Pixmap in com.badlogic.gdx.graphics.glutils
 

Methods in com.badlogic.gdx.graphics.glutils that return Pixmap
 Pixmap ETC1TextureData.consumePixmap()
           
 Pixmap FileTextureData.consumePixmap()
           
 Pixmap FloatTextureData.consumePixmap()
           
 Pixmap PixmapTextureData.consumePixmap()
           
static Pixmap ETC1.decodeImage(ETC1.ETC1Data etc1Data, Pixmap.Format format)
          Takes ETC1 compressed image data and converts it to a Pixmap.Format.RGB565 or Pixmap.Format.RGB888 Pixmap.
 

Methods in com.badlogic.gdx.graphics.glutils with parameters of type Pixmap
static ETC1.ETC1Data ETC1.encodeImage(Pixmap pixmap)
          Encodes the image via the ETC1 compression scheme.
static ETC1.ETC1Data ETC1.encodeImagePKM(Pixmap pixmap)
          Encodes the image via the ETC1 compression scheme.
static void MipMapGenerator.generateMipMap(Pixmap pixmap, int textureWidth, int textureHeight, boolean disposePixmap)
          Sets the image data of the Texture based on the Pixmap.
 

Constructors in com.badlogic.gdx.graphics.glutils with parameters of type Pixmap
FileTextureData(FileHandle file, Pixmap preloadedPixmap, Pixmap.Format format, boolean useMipMaps)
           
PixmapTextureData(Pixmap pixmap, Pixmap.Format format, boolean useMipMaps, boolean disposePixmap)
           
 


libgdx API

Copyright 2010 Mario Zechner (contact@badlogicgames.com), Nathan Sweet (admin@esotericsoftware.com)