libgdx API

Uses of Class
com.badlogic.gdx.graphics.g3d.model.keyframe.KeyframedModel

Packages that use KeyframedModel
com.badlogic.gdx.graphics.g3d.loaders   
com.badlogic.gdx.graphics.g3d.loaders.g3d   
com.badlogic.gdx.graphics.g3d.loaders.g3d.chunks   
com.badlogic.gdx.graphics.g3d.loaders.md2   
 

Uses of KeyframedModel in com.badlogic.gdx.graphics.g3d.loaders
 

Methods in com.badlogic.gdx.graphics.g3d.loaders that return KeyframedModel
 KeyframedModel KeyframedModelLoader.load(FileHandle handle, ModelLoaderHints hints)
           
static KeyframedModel ModelLoaderRegistry.loadKeyframedModel(FileHandle file)
          Loads the specified file with one of the loaders registered with this ModelLoaderRegistry.
static KeyframedModel ModelLoaderRegistry.loadKeyframedModel(FileHandle file, ModelLoaderHints hints)
          Loads the specified file with one of the loaders registered with this ModelLoaderRegistry.
 

Uses of KeyframedModel in com.badlogic.gdx.graphics.g3d.loaders.g3d
 

Methods in com.badlogic.gdx.graphics.g3d.loaders.g3d that return KeyframedModel
 KeyframedModel G3dLoader.G3dKeyframedModelLoader.load(FileHandle handle, ModelLoaderHints hints)
           
 KeyframedModel G3dtLoader.G3dtKeyframedModelLoader.load(FileHandle handle, ModelLoaderHints hints)
           
static KeyframedModel G3dLoader.loadKeyframedModel(FileHandle handle)
           
static KeyframedModel G3dtLoader.loadKeyframedModel(FileHandle handle, boolean flipV)
           
static KeyframedModel G3dtLoader.loadKeyframedModel(java.io.InputStream stream, boolean flipV)
           
 

Uses of KeyframedModel in com.badlogic.gdx.graphics.g3d.loaders.g3d.chunks
 

Methods in com.badlogic.gdx.graphics.g3d.loaders.g3d.chunks with parameters of type KeyframedModel
static void G3dExporter.export(KeyframedModel model, FileHandle file)
           
 

Uses of KeyframedModel in com.badlogic.gdx.graphics.g3d.loaders.md2
 

Methods in com.badlogic.gdx.graphics.g3d.loaders.md2 that return KeyframedModel
 KeyframedModel MD2Loader.load(FileHandle fileHandle, float frameDuration)
           
 KeyframedModel MD2Loader.load(FileHandle file, ModelLoaderHints hints)
           
 KeyframedModel MD2Loader.load(java.io.InputStream in, float frameDuration)
           
 


libgdx API

Copyright 2010 Mario Zechner (contact@badlogicgames.com), Nathan Sweet (admin@esotericsoftware.com)