libgdx API

Uses of Class
com.badlogic.gdx.utils.Pool

Packages that use Pool
com.badlogic.gdx.graphics.g2d   
com.badlogic.gdx.physics.box2d   
com.badlogic.gdx.scenes.scene2d   
com.badlogic.gdx.utils   
 

Uses of Pool in com.badlogic.gdx.graphics.g2d
 

Subclasses of Pool in com.badlogic.gdx.graphics.g2d
 class ParticleEffectPool
           
 

Uses of Pool in com.badlogic.gdx.physics.box2d
 

Fields in com.badlogic.gdx.physics.box2d declared as Pool
protected  Pool<Body> World.freeBodies
          pool for bodies
protected  Pool<Fixture> World.freeFixtures
          pool for fixtures
 

Uses of Pool in com.badlogic.gdx.scenes.scene2d
 

Methods in com.badlogic.gdx.scenes.scene2d that return Pool
 Pool Action.getPool()
           
 

Methods in com.badlogic.gdx.scenes.scene2d with parameters of type Pool
 void Action.setPool(Pool pool)
          Sets the pool that the action will be returned to when removed from the actor.
 

Uses of Pool in com.badlogic.gdx.utils
 

Subclasses of Pool in com.badlogic.gdx.utils
 class ReflectionPool<T>
          Pool that creates new instances of a type using reflection.
 

Methods in com.badlogic.gdx.utils that return Pool
static
<T> Pool<T>
Pools.get(java.lang.Class<T> type)
          Returns a new or existing pool for the specified type, stored in a a Class to ReflectionPool map.
 


libgdx API

Copyright 2010 Mario Zechner (contact@badlogicgames.com), Nathan Sweet (admin@esotericsoftware.com)