libgdx API

Uses of Class
com.badlogic.gdx.graphics.g3d.model.skeleton.SkeletonKeyframe

Packages that use SkeletonKeyframe
com.badlogic.gdx.graphics.g3d.model.skeleton   
 

Uses of SkeletonKeyframe in com.badlogic.gdx.graphics.g3d.model.skeleton
 

Fields in com.badlogic.gdx.graphics.g3d.model.skeleton declared as SkeletonKeyframe
 SkeletonKeyframe[][] SkeletonAnimation.perJointkeyFrames
           
 

Fields in com.badlogic.gdx.graphics.g3d.model.skeleton with type parameters of type SkeletonKeyframe
 Array<SkeletonKeyframe> Skeleton.animPoseJoints
          the joints in breadth first order for the last calculates animation pose
 Array<SkeletonKeyframe> Skeleton.bindPoseJoints
          the bind pose joints in breadth first order
 

Method parameters in com.badlogic.gdx.graphics.g3d.model.skeleton with type arguments of type SkeletonKeyframe
protected  void Skeleton.calculateMatrices(Array<SkeletonKeyframe> joints)
           
 

Constructors in com.badlogic.gdx.graphics.g3d.model.skeleton with parameters of type SkeletonKeyframe
SkeletonAnimation(java.lang.String name, float totalDuration, SkeletonKeyframe[][] perJointKeyFrames)
           
 


libgdx API

Copyright 2010 Mario Zechner (contact@badlogicgames.com), Nathan Sweet (admin@esotericsoftware.com)