libgdx API

com.badlogic.gdx.assets
Class AssetDescriptor<T>

java.lang.Object
  extended by com.badlogic.gdx.assets.AssetDescriptor<T>

public class AssetDescriptor<T>
extends java.lang.Object

Describes an asset to be loaded by it's filename, type and AssetLoaderParameters. Instances of this are used in AssetLoadingTask to load the actual asset.

Author:
mzechner

Field Summary
 java.lang.String fileName
           
 AssetLoaderParameters params
           
 java.lang.Class<T> type
           
 
Constructor Summary
AssetDescriptor(java.lang.String fileName, java.lang.Class<T> assetType)
           
AssetDescriptor(java.lang.String fileName, java.lang.Class<T> assetType, AssetLoaderParameters<T> params)
           
 
Method Summary
 java.lang.String toString()
           
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
 

Field Detail

fileName

public final java.lang.String fileName

type

public final java.lang.Class<T> type

params

public final AssetLoaderParameters params
Constructor Detail

AssetDescriptor

public AssetDescriptor(java.lang.String fileName,
                       java.lang.Class<T> assetType)

AssetDescriptor

public AssetDescriptor(java.lang.String fileName,
                       java.lang.Class<T> assetType,
                       AssetLoaderParameters<T> params)
Method Detail

toString

public java.lang.String toString()
Overrides:
toString in class java.lang.Object

libgdx API

Copyright 2010 Mario Zechner (contact@badlogicgames.com), Nathan Sweet (admin@esotericsoftware.com)