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java.lang.Objectcom.badlogic.gdx.physics.box2d.Joint
com.badlogic.gdx.physics.box2d.joints.WeldJoint
public class WeldJoint
A weld joint essentially glues two bodies together. A weld joint may distort somewhat because the island constraint solver is approximate.
Field Summary |
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Fields inherited from class com.badlogic.gdx.physics.box2d.Joint |
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addr, jointEdgeA, jointEdgeB |
Constructor Summary | |
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WeldJoint(World world,
long addr)
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Method Summary | |
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float |
getReferenceAngle()
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Methods inherited from class com.badlogic.gdx.physics.box2d.Joint |
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getAnchorA, getAnchorB, getBodyA, getBodyB, getReactionForce, getReactionTorque, getType, isActive |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
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public WeldJoint(World world, long addr)
Method Detail |
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public float getReferenceAngle()
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