libgdx API

Uses of Class
com.badlogic.gdx.graphics.g2d.PolygonRegion

Packages that use PolygonRegion
com.badlogic.gdx.graphics.g2d   
 

Uses of PolygonRegion in com.badlogic.gdx.graphics.g2d
 

Methods in com.badlogic.gdx.graphics.g2d with parameters of type PolygonRegion
 void PolygonSpriteBatch.draw(PolygonRegion region, float[] spriteVertices, int offset, int length)
          Draws the polygon region using the given vertices.
 void PolygonSpriteBatch.draw(PolygonRegion region, float x, float y)
          Draws a polygon region with the bottom left corner at x,y having the width and height of the region.
 void PolygonSpriteBatch.draw(PolygonRegion region, float x, float y, float width, float height)
          Draws a polygon region with the bottom left corner at x,y and stretching the region to cover the given width and height.
 void PolygonSpriteBatch.draw(PolygonRegion region, float x, float y, float originX, float originY, float width, float height, float scaleX, float scaleY, float rotation)
          Draws the polygon region with the bottom left corner at x,y and stretching the region to cover the given width and height.
 void PolygonSprite.setRegion(PolygonRegion region)
           
 

Constructors in com.badlogic.gdx.graphics.g2d with parameters of type PolygonRegion
PolygonSprite(PolygonRegion region)
           
 


libgdx API

Copyright 2010 Mario Zechner (contact@badlogicgames.com), Nathan Sweet (admin@esotericsoftware.com)