Methods in com.badlogic.gdx.scenes.scene2d.utils with parameters of type DragAndDrop.Payload |
abstract boolean |
DragAndDrop.Target.drag(DragAndDrop.Source source,
DragAndDrop.Payload payload,
float x,
float y,
int pointer)
Called when the object is dragged over the target. |
abstract void |
DragAndDrop.Target.drop(DragAndDrop.Source source,
DragAndDrop.Payload payload,
float x,
float y,
int pointer)
|
void |
DragAndDrop.Target.reset(DragAndDrop.Source source,
DragAndDrop.Payload payload)
Called when the object is no longer over the target, whether because the touch was moved or a drop occurred. |