com.badlogic.gdx.graphics.g3d.model.keyframe
Class KeyframedSubMesh
java.lang.Object
com.badlogic.gdx.graphics.g3d.model.SubMesh
com.badlogic.gdx.graphics.g3d.model.keyframe.KeyframedSubMesh
public class KeyframedSubMesh
- extends SubMesh
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
blendedVertices
public final float[] blendedVertices
animatedComponents
public final int animatedComponents
animations
public final ObjectMap<java.lang.String,KeyframedAnimation> animations
KeyframedSubMesh
public KeyframedSubMesh(java.lang.String name,
Mesh mesh,
float[] blendedVertices,
ObjectMap<java.lang.String,KeyframedAnimation> animations,
int animatedComponents,
int primitiveType)
getBoundingBox
public void getBoundingBox(BoundingBox bbox)
- Description copied from class:
SubMesh
- Obtain the
BoundingBox
of this SubMesh
.
- Specified by:
getBoundingBox
in class SubMesh
- Parameters:
bbox
- This BoundingBox
will be modified so that its contain values that are the bounding box for this SubMesh.
Copyright 2010 Mario Zechner (contact@badlogicgames.com), Nathan Sweet (admin@esotericsoftware.com)