libgdx API

Uses of Class
com.badlogic.gdx.scenes.scene2d.utils.DragAndDrop.Source

Packages that use DragAndDrop.Source
com.badlogic.gdx.scenes.scene2d.utils   
 

Uses of DragAndDrop.Source in com.badlogic.gdx.scenes.scene2d.utils
 

Methods in com.badlogic.gdx.scenes.scene2d.utils with parameters of type DragAndDrop.Source
 void DragAndDrop.addSource(DragAndDrop.Source source)
           
abstract  boolean DragAndDrop.Target.drag(DragAndDrop.Source source, DragAndDrop.Payload payload, float x, float y, int pointer)
          Called when the object is dragged over the target.
abstract  void DragAndDrop.Target.drop(DragAndDrop.Source source, DragAndDrop.Payload payload, float x, float y, int pointer)
           
 void DragAndDrop.removeSource(DragAndDrop.Source source)
           
 void DragAndDrop.Target.reset(DragAndDrop.Source source, DragAndDrop.Payload payload)
          Called when the object is no longer over the target, whether because the touch was moved or a drop occurred.
 


libgdx API

Copyright 2010 Mario Zechner (contact@badlogicgames.com), Nathan Sweet (admin@esotericsoftware.com)