libgdx API

Uses of Class
com.badlogic.gdx.scenes.scene2d.ui.Tree.Node

Packages that use Tree.Node
com.badlogic.gdx.scenes.scene2d.ui   
 

Uses of Tree.Node in com.badlogic.gdx.scenes.scene2d.ui
 

Methods in com.badlogic.gdx.scenes.scene2d.ui that return Tree.Node
 Tree.Node Tree.findNode(java.lang.Object object)
          Returns the node with the specified object, or null.
 Tree.Node Tree.Node.findNode(java.lang.Object object)
          Returns this node or the child node with the specified object, or null.
 Tree.Node Tree.getNodeAt(float y)
           
 Tree.Node Tree.getOverNode()
           
 Tree.Node Tree.Node.getParent()
           
 

Methods in com.badlogic.gdx.scenes.scene2d.ui that return types with arguments of type Tree.Node
 Array<Tree.Node> Tree.Node.getChildren()
           
 Array<Tree.Node> Tree.getNodes()
           
 Array<Tree.Node> Tree.getRootNodes()
           
 Array<Tree.Node> Tree.getSelection()
           
 

Methods in com.badlogic.gdx.scenes.scene2d.ui with parameters of type Tree.Node
 void Tree.add(Tree.Node node)
           
 void Tree.Node.add(Tree.Node node)
           
 void Tree.addSelection(Tree.Node node)
           
 void Tree.insert(int index, Tree.Node node)
           
 void Tree.Node.insert(int index, Tree.Node node)
           
 void Tree.remove(Tree.Node node)
           
 void Tree.Node.remove(Tree.Node node)
           
 void Tree.setOverNode(Tree.Node overNode)
           
 void Tree.setSelection(Tree.Node node)
           
 

Method parameters in com.badlogic.gdx.scenes.scene2d.ui with type arguments of type Tree.Node
 void Tree.Node.addAll(Array<Tree.Node> nodes)
           
 void Tree.setSelection(Array<Tree.Node> nodes)
           
 


libgdx API

Copyright 2010 Mario Zechner (contact@badlogicgames.com), Nathan Sweet (admin@esotericsoftware.com)