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libgdx API | |||||||||
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Packages that use EventListener | |
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com.badlogic.gdx.scenes.scene2d | |
com.badlogic.gdx.scenes.scene2d.utils |
Uses of EventListener in com.badlogic.gdx.scenes.scene2d |
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Classes in com.badlogic.gdx.scenes.scene2d that implement EventListener | |
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class |
InputListener
Listener for actor input events. |
Methods in com.badlogic.gdx.scenes.scene2d that return types with arguments of type EventListener | |
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Array<EventListener> |
Actor.getCaptureListeners()
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Array<EventListener> |
Actor.getListeners()
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Methods in com.badlogic.gdx.scenes.scene2d with parameters of type EventListener | |
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boolean |
Actor.addCaptureListener(EventListener listener)
Adds a listener that is only notified during the capture phase. |
boolean |
Stage.addCaptureListener(EventListener listener)
Adds a capture listener to the root. |
boolean |
Actor.addListener(EventListener listener)
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boolean |
Stage.addListener(EventListener listener)
Adds a listener to the root. |
void |
Stage.addTouchFocus(EventListener listener,
Actor listenerActor,
Actor target,
int pointer,
int button)
Adds the listener to be notified for all touchDragged and touchUp events for the specified pointer and button. |
void |
Stage.cancelTouchFocus(EventListener listener,
Actor actor)
Cancels touch focus for all listeners except the specified listener. |
boolean |
Actor.removeCaptureListener(EventListener listener)
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boolean |
Stage.removeCaptureListener(EventListener listener)
Removes a listener from the root. |
boolean |
Actor.removeListener(EventListener listener)
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boolean |
Stage.removeListener(EventListener listener)
Removes a listener from the root. |
void |
Stage.removeTouchFocus(EventListener listener,
Actor listenerActor,
Actor target,
int pointer,
int button)
Removes the listener from being notified for all touchDragged and touchUp events for the specified pointer and button. |
Uses of EventListener in com.badlogic.gdx.scenes.scene2d.utils |
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Classes in com.badlogic.gdx.scenes.scene2d.utils that implement EventListener | |
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class |
ActorGestureListener
Detects tap, long press, fling, pan, zoom, and pinch gestures on an actor. |
class |
ChangeListener
Listener for ChangeListener.ChangeEvent . |
class |
ClickListener
Detects mouse over, mouse or finger touch presses, and clicks on an actor. |
class |
DragListener
Detects mouse or finger touch drags on an actor. |
class |
DragScrollListener
Causes a scroll pane to scroll when a drag goes outside the bounds of the scroll pane. |
class |
FocusListener
Listener for FocusListener.FocusEvent . |
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