com.badlogic.gdx.scenes.scene2d.actions
Class TouchableAction
java.lang.Object
com.badlogic.gdx.scenes.scene2d.Action
com.badlogic.gdx.scenes.scene2d.actions.TouchableAction
- All Implemented Interfaces:
- Pool.Poolable
public class TouchableAction
- extends Action
Sets the actor's touchability
.
- Author:
- Nathan Sweet
Fields inherited from class com.badlogic.gdx.scenes.scene2d.Action |
actor |
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
TouchableAction
public TouchableAction()
act
public boolean act(float delta)
- Description copied from class:
Action
- Updates the action based on time. Typically this is called each frame by
Actor.act(float)
.
- Specified by:
act
in class Action
- Parameters:
delta
- Time in seconds since the last frame.
- Returns:
- true if the action is done. This method may continue to be called after the action is done.
getTouchable
public Touchable getTouchable()
setTouchable
public void setTouchable(Touchable touchable)
Copyright 2010 Mario Zechner (contact@badlogicgames.com), Nathan Sweet (admin@esotericsoftware.com)