com.badlogic.gdx.graphics.g3d
Class StillModelNode
java.lang.Object
com.badlogic.gdx.graphics.g3d.StillModelNode
- All Implemented Interfaces:
- StillModelInstance
- Direct Known Subclasses:
- AnimatedModelNode
public class StillModelNode
- extends java.lang.Object
- implements StillModelInstance
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
origin
public final Vector3 origin
transformedPosition
public final Vector3 transformedPosition
matrix
public final Matrix4 matrix
materials
public Material[] materials
radius
public float radius
StillModelNode
public StillModelNode()
StillModelNode
public StillModelNode(Material[] materials)
getTransform
public Matrix4 getTransform()
- Specified by:
getTransform
in interface StillModelInstance
getSortCenter
public Vector3 getSortCenter()
- Specified by:
getSortCenter
in interface StillModelInstance
getMaterials
public Material[] getMaterials()
- Specified by:
getMaterials
in interface StillModelInstance
getBoundingSphereRadius
public float getBoundingSphereRadius()
- Specified by:
getBoundingSphereRadius
in interface StillModelInstance
copy
public StillModelNode copy()
Copyright 2010 Mario Zechner (contact@badlogicgames.com), Nathan Sweet (admin@esotericsoftware.com)