|
libgdx API | |||||||||
PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |
java.lang.Objectcom.badlogic.gdx.scenes.scene2d.Action
com.badlogic.gdx.scenes.scene2d.actions.TemporalAction
com.badlogic.gdx.scenes.scene2d.actions.AlphaAction
public class AlphaAction
Sets the alpha for an actor's color (or a specified color), from the current alpha to the new alpha. Note this action transitions from the alpha at the time the action starts to the specified alpha.
Field Summary |
---|
Fields inherited from class com.badlogic.gdx.scenes.scene2d.Action |
---|
actor |
Constructor Summary | |
---|---|
AlphaAction()
|
Method Summary | |
---|---|
protected void |
begin()
Called the first time TemporalAction.act(float) is called. |
float |
getAlpha()
|
Color |
getColor()
|
void |
reset()
Resets the optional state of this action to as if it were newly created, allowing the action to be pooled and reused. |
void |
setAlpha(float alpha)
|
void |
setColor(Color color)
Sets the color to modify. |
protected void |
update(float percent)
Called each frame. |
Methods inherited from class com.badlogic.gdx.scenes.scene2d.actions.TemporalAction |
---|
act, end, finish, getDuration, getInterpolation, getTime, isReverse, restart, setDuration, setInterpolation, setReverse, setTime |
Methods inherited from class com.badlogic.gdx.scenes.scene2d.Action |
---|
getActor, getPool, setActor, setPool, toString |
Methods inherited from class java.lang.Object |
---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
Constructor Detail |
---|
public AlphaAction()
Method Detail |
---|
protected void begin()
TemporalAction
TemporalAction.act(float)
is called. This is a good place to query the actor's
starting
state.
begin
in class TemporalAction
protected void update(float percent)
TemporalAction
update
in class TemporalAction
percent
- The percentage of completion for this action, growing from 0 to 1 over the duration. If
reversed
, this will shrink from 1 to 0.public void reset()
Action
The default implementation calls Action.restart()
.
If a subclass has optional state, it must override this method, call super, and reset the optional state.
reset
in interface Pool.Poolable
reset
in class TemporalAction
public Color getColor()
public void setColor(Color color)
actor's
color
will be
used.
public float getAlpha()
public void setAlpha(float alpha)
|
libgdx API | |||||||||
PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |