libgdx API

Uses of Class
com.badlogic.gdx.graphics.Camera

Packages that use Camera
com.badlogic.gdx.graphics   
com.badlogic.gdx.graphics.g3d.decals   
com.badlogic.gdx.scenes.scene2d   
com.badlogic.gdx.scenes.scene2d.utils   
 

Uses of Camera in com.badlogic.gdx.graphics
 

Subclasses of Camera in com.badlogic.gdx.graphics
 class OrthographicCamera
          A camera with orthographic projection.
 class PerspectiveCamera
          A Camera with perspective projection.
 

Uses of Camera in com.badlogic.gdx.graphics.g3d.decals
 

Methods in com.badlogic.gdx.graphics.g3d.decals that return Camera
 Camera CameraGroupStrategy.getCamera()
           
 

Methods in com.badlogic.gdx.graphics.g3d.decals with parameters of type Camera
 void CameraGroupStrategy.setCamera(Camera camera)
           
 

Constructors in com.badlogic.gdx.graphics.g3d.decals with parameters of type Camera
CameraGroupStrategy(Camera camera)
           
CameraGroupStrategy(Camera camera, java.util.Comparator<Decal> sorter)
           
 

Uses of Camera in com.badlogic.gdx.scenes.scene2d
 

Methods in com.badlogic.gdx.scenes.scene2d that return Camera
 Camera Stage.getCamera()
           
 

Methods in com.badlogic.gdx.scenes.scene2d with parameters of type Camera
 void Stage.setCamera(Camera camera)
          Sets the stage's camera.
 

Uses of Camera in com.badlogic.gdx.scenes.scene2d.utils
 

Methods in com.badlogic.gdx.scenes.scene2d.utils with parameters of type Camera
static void ScissorStack.calculateScissors(Camera camera, Matrix4 batchTransform, Rectangle area, Rectangle scissor)
          Calculates a scissor rectangle in OpenGL ES window coordinates from a Camera, a transformation Matrix4 and an axis aligned Rectangle.
static void ScissorStack.toWindowCoordinates(Camera camera, Matrix4 transformMatrix, Vector2 point)
          Transforms a point to real window coordinates (as oposed to OpenGL ES window coordinates), where the origin is in the top left and the the y-axis is pointing downwards
 


libgdx API

Copyright 2010 Mario Zechner (contact@badlogicgames.com), Nathan Sweet (admin@esotericsoftware.com)