com.badlogic.gdx.graphics.g3d.model
Class SubMesh
java.lang.Object
com.badlogic.gdx.graphics.g3d.model.SubMesh
- Direct Known Subclasses:
- KeyframedSubMesh, SkeletonSubMesh, StillSubMesh
public abstract class SubMesh
- extends java.lang.Object
Constructor Summary |
SubMesh(java.lang.String name,
Mesh mesh,
int primitiveType)
|
SubMesh(java.lang.String name,
Mesh mesh,
int primitiveType,
Material material)
|
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
name
public java.lang.String name
material
public Material material
primitiveType
public int primitiveType
mesh
public Mesh mesh
SubMesh
public SubMesh(java.lang.String name,
Mesh mesh,
int primitiveType,
Material material)
SubMesh
public SubMesh(java.lang.String name,
Mesh mesh,
int primitiveType)
getBoundingBox
public abstract void getBoundingBox(BoundingBox bbox)
- Obtain the
BoundingBox
of this SubMesh
.
- Parameters:
bbox
- This BoundingBox
will be modified so that its contain values that are the bounding box for this SubMesh.
getMesh
public Mesh getMesh()
setMesh
public void setMesh(Mesh mesh)
Copyright 2010 Mario Zechner (contact@badlogicgames.com), Nathan Sweet (admin@esotericsoftware.com)