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libgdx API | |||||||||
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Packages that use Tree | |
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com.badlogic.gdx.scenes.scene2d.ui |
Uses of Tree in com.badlogic.gdx.scenes.scene2d.ui |
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Methods in com.badlogic.gdx.scenes.scene2d.ui that return Tree | |
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Tree |
Tree.Node.getTree()
Returns the tree this node is currently in, or null. |
Methods in com.badlogic.gdx.scenes.scene2d.ui with parameters of type Tree | |
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protected void |
Tree.Node.addToTree(Tree tree)
Called to add the actor to the tree when the node's parent is expanded. |
protected void |
Tree.Node.removeFromTree(Tree tree)
Called to remove the actor from the tree when the node's parent is collapsed. |
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libgdx API | |||||||||
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