libgdx API

Uses of Class
com.badlogic.gdx.graphics.g3d.materials.Material

Packages that use Material
com.badlogic.gdx.graphics.g3d   
com.badlogic.gdx.graphics.g3d.materials   
com.badlogic.gdx.graphics.g3d.model   
com.badlogic.gdx.graphics.g3d.model.keyframe   
com.badlogic.gdx.graphics.g3d.model.skeleton   
com.badlogic.gdx.graphics.g3d.model.still   
 

Uses of Material in com.badlogic.gdx.graphics.g3d
 

Fields in com.badlogic.gdx.graphics.g3d declared as Material
 Material[] StillModelNode.materials
           
 

Methods in com.badlogic.gdx.graphics.g3d that return Material
 Material[] StillModelInstance.getMaterials()
           
 Material[] StillModelNode.getMaterials()
           
 

Constructors in com.badlogic.gdx.graphics.g3d with parameters of type Material
AnimatedModelNode(Material[] materials)
           
StillModelNode(Material[] materials)
           
 

Uses of Material in com.badlogic.gdx.graphics.g3d.materials
 

Methods in com.badlogic.gdx.graphics.g3d.materials that return Material
 Material Material.copy()
           
 

Methods in com.badlogic.gdx.graphics.g3d.materials with parameters of type Material
 void Material.setPooled(Material material)
           
 boolean Material.shaderEquals(Material other)
           
 

Uses of Material in com.badlogic.gdx.graphics.g3d.model
 

Fields in com.badlogic.gdx.graphics.g3d.model declared as Material
 Material SubMesh.material
           
 

Methods in com.badlogic.gdx.graphics.g3d.model with parameters of type Material
 void Model.setMaterial(Material material)
          Sets the Material of every SubMesh in this Model to be the material provided.
 void Model.setMaterials(Material... materials)
          Sets every Material of every SubMesh in this Model to be the materials provided.
 

Constructors in com.badlogic.gdx.graphics.g3d.model with parameters of type Material
SubMesh(java.lang.String name, Mesh mesh, int primitiveType, Material material)
           
 

Uses of Material in com.badlogic.gdx.graphics.g3d.model.keyframe
 

Methods in com.badlogic.gdx.graphics.g3d.model.keyframe with parameters of type Material
 void KeyframedModel.setMaterial(Material material)
           
 void KeyframedModel.setMaterials(Material... materials)
           
 

Uses of Material in com.badlogic.gdx.graphics.g3d.model.skeleton
 

Methods in com.badlogic.gdx.graphics.g3d.model.skeleton with parameters of type Material
 void SkeletonModel.setMaterial(Material material)
           
 void SkeletonModel.setMaterials(Material... materials)
           
 

Uses of Material in com.badlogic.gdx.graphics.g3d.model.still
 

Methods in com.badlogic.gdx.graphics.g3d.model.still with parameters of type Material
 void StillModel.setMaterial(Material material)
           
 void StillModel.setMaterials(Material... materials)
           
 

Constructors in com.badlogic.gdx.graphics.g3d.model.still with parameters of type Material
StillSubMesh(java.lang.String name, Mesh mesh, int primitiveType, Material material)
           
 


libgdx API

Copyright 2010 Mario Zechner (contact@badlogicgames.com), Nathan Sweet (admin@esotericsoftware.com)