libgdx API

com.badlogic.gdx.scenes.scene2d.actions
Class SizeToAction

java.lang.Object
  extended by com.badlogic.gdx.scenes.scene2d.Action
      extended by com.badlogic.gdx.scenes.scene2d.actions.TemporalAction
          extended by com.badlogic.gdx.scenes.scene2d.actions.SizeToAction
All Implemented Interfaces:
Pool.Poolable

public class SizeToAction
extends TemporalAction

Moves an actor from its current size to a specific size.

Author:
Nathan Sweet

Field Summary
 
Fields inherited from class com.badlogic.gdx.scenes.scene2d.Action
actor
 
Constructor Summary
SizeToAction()
           
 
Method Summary
protected  void begin()
          Called the first time TemporalAction.act(float) is called.
 float getHeight()
           
 float getWidth()
           
 void setHeight(float height)
           
 void setSize(float width, float height)
           
 void setWidth(float width)
           
protected  void update(float percent)
          Called each frame.
 
Methods inherited from class com.badlogic.gdx.scenes.scene2d.actions.TemporalAction
act, end, finish, getDuration, getInterpolation, getTime, isReverse, reset, restart, setDuration, setInterpolation, setReverse, setTime
 
Methods inherited from class com.badlogic.gdx.scenes.scene2d.Action
getActor, getPool, setActor, setPool, toString
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
 

Constructor Detail

SizeToAction

public SizeToAction()
Method Detail

begin

protected void begin()
Description copied from class: TemporalAction
Called the first time TemporalAction.act(float) is called. This is a good place to query the actor's starting state.

Overrides:
begin in class TemporalAction

update

protected void update(float percent)
Description copied from class: TemporalAction
Called each frame.

Specified by:
update in class TemporalAction
Parameters:
percent - The percentage of completion for this action, growing from 0 to 1 over the duration. If reversed, this will shrink from 1 to 0.

setSize

public void setSize(float width,
                    float height)

getWidth

public float getWidth()

setWidth

public void setWidth(float width)

getHeight

public float getHeight()

setHeight

public void setHeight(float height)

libgdx API

Copyright 2010 Mario Zechner (contact@badlogicgames.com), Nathan Sweet (admin@esotericsoftware.com)