libgdx API

com.badlogic.gdx.graphics.g3d.model.keyframe
Class KeyframedSubMesh

java.lang.Object
  extended by com.badlogic.gdx.graphics.g3d.model.SubMesh
      extended by com.badlogic.gdx.graphics.g3d.model.keyframe.KeyframedSubMesh

public class KeyframedSubMesh
extends SubMesh


Field Summary
 int animatedComponents
           
 ObjectMap<java.lang.String,KeyframedAnimation> animations
           
 float[] blendedVertices
           
 
Fields inherited from class com.badlogic.gdx.graphics.g3d.model.SubMesh
material, mesh, name, primitiveType
 
Constructor Summary
KeyframedSubMesh(java.lang.String name, Mesh mesh, float[] blendedVertices, ObjectMap<java.lang.String,KeyframedAnimation> animations, int animatedComponents, int primitiveType)
           
 
Method Summary
 void getBoundingBox(BoundingBox bbox)
          Obtain the BoundingBox of this SubMesh.
 
Methods inherited from class com.badlogic.gdx.graphics.g3d.model.SubMesh
getMesh, setMesh
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Field Detail

blendedVertices

public final float[] blendedVertices

animatedComponents

public final int animatedComponents

animations

public final ObjectMap<java.lang.String,KeyframedAnimation> animations
Constructor Detail

KeyframedSubMesh

public KeyframedSubMesh(java.lang.String name,
                        Mesh mesh,
                        float[] blendedVertices,
                        ObjectMap<java.lang.String,KeyframedAnimation> animations,
                        int animatedComponents,
                        int primitiveType)
Method Detail

getBoundingBox

public void getBoundingBox(BoundingBox bbox)
Description copied from class: SubMesh
Obtain the BoundingBox of this SubMesh.

Specified by:
getBoundingBox in class SubMesh
Parameters:
bbox - This BoundingBox will be modified so that its contain values that are the bounding box for this SubMesh.

libgdx API

Copyright 2010 Mario Zechner (contact@badlogicgames.com), Nathan Sweet (admin@esotericsoftware.com)