libgdx API

Uses of Class
com.badlogic.gdx.scenes.scene2d.Group

Packages that use Group
com.badlogic.gdx.scenes.scene2d   
com.badlogic.gdx.scenes.scene2d.ui   
 

Uses of Group in com.badlogic.gdx.scenes.scene2d
 

Methods in com.badlogic.gdx.scenes.scene2d that return Group
 Group Actor.getParent()
          Returns the parent actor, or null if not in a stage.
 Group Stage.getRoot()
          Returns the root group which holds all actors in the stage.
 

Methods in com.badlogic.gdx.scenes.scene2d with parameters of type Group
protected  void Actor.setParent(Group parent)
          Called by the framework when an actor is added to or removed from a group.
 

Uses of Group in com.badlogic.gdx.scenes.scene2d.ui
 

Subclasses of Group in com.badlogic.gdx.scenes.scene2d.ui
 class Button
          A button is a Table with a checked state and additional style fields for pressed, unpressed, and checked.
 class CheckBox
          A checkbox is a button that contains an image indicating the checked or unchecked state and a label.
 class Dialog
          Displays a dialog, which is a modal window containing a content table with a button table underneath it.
 class ImageButton
          A button with a child Image to display an image.
 class ImageTextButton
          A button with a child Image and Label.
 class ScrollPane
          A group that scrolls a child widget using scrollbars and/or mouse or touch dragging.
 class SplitPane
          A container that contains two widgets and is divided either horizontally or vertically.
 class Stack
          A stack is a container that sizes its children to its size and positions them at 0,0 on top of each other.
 class Table
          A group that sizes and positions children using table constraints.
 class TextButton
          A button with a child Label to display text.
 class Tree
          A tree widget where each node has an icon, actor, and child nodes.
 class VerticalGroup
          A group that lays out its children on top of each other in a single column.
 class WidgetGroup
          A Group that participates in layout and provides a minimum, preferred, and maximum size.
 class Window
          A table that can be dragged and act as a modal window.
 

Methods in com.badlogic.gdx.scenes.scene2d.ui with parameters of type Group
protected  void Dialog.setParent(Group parent)
           
 


libgdx API

Copyright 2010 Mario Zechner (contact@badlogicgames.com), Nathan Sweet (admin@esotericsoftware.com)