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libgdx API | |||||||||
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Packages that use Fixture | |
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com.badlogic.gdx.physics.box2d |
Uses of Fixture in com.badlogic.gdx.physics.box2d |
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Fields in com.badlogic.gdx.physics.box2d with type parameters of type Fixture | |
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protected LongMap<Fixture> |
World.fixtures
all known fixtures |
protected Pool<Fixture> |
World.freeFixtures
pool for fixtures |
Methods in com.badlogic.gdx.physics.box2d that return Fixture | |
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Fixture |
Body.createFixture(FixtureDef def)
Creates a fixture and attach it to this body. |
Fixture |
Body.createFixture(Shape shape,
float density)
Creates a fixture from a shape and attach it to this body. |
Fixture |
Contact.getFixtureA()
Get the first fixture in this contact. |
Fixture |
Contact.getFixtureB()
Get the second fixture in this contact. |
Methods in com.badlogic.gdx.physics.box2d that return types with arguments of type Fixture | |
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java.util.ArrayList<Fixture> |
Body.getFixtureList()
Get the list of all fixtures attached to this body. |
Methods in com.badlogic.gdx.physics.box2d with parameters of type Fixture | |
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void |
Body.destroyFixture(Fixture fixture)
Destroy a fixture. |
boolean |
QueryCallback.reportFixture(Fixture fixture)
Called for each fixture found in the query AABB. |
float |
RayCastCallback.reportRayFixture(Fixture fixture,
Vector2 point,
Vector2 normal,
float fraction)
Called for each fixture found in the query. |
boolean |
ContactFilter.shouldCollide(Fixture fixtureA,
Fixture fixtureB)
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libgdx API | |||||||||
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