libgdx API

com.badlogic.gdx.graphics.g3d
Class StillModelNode

java.lang.Object
  extended by com.badlogic.gdx.graphics.g3d.StillModelNode
All Implemented Interfaces:
StillModelInstance
Direct Known Subclasses:
AnimatedModelNode

public class StillModelNode
extends java.lang.Object
implements StillModelInstance


Field Summary
 Material[] materials
           
 Matrix4 matrix
           
 Vector3 origin
           
 float radius
           
 Vector3 transformedPosition
           
 
Constructor Summary
StillModelNode()
           
StillModelNode(Material[] materials)
           
 
Method Summary
 StillModelNode copy()
           
 float getBoundingSphereRadius()
           
 Material[] getMaterials()
           
 Vector3 getSortCenter()
           
 Matrix4 getTransform()
           
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Field Detail

origin

public final Vector3 origin

transformedPosition

public final Vector3 transformedPosition

matrix

public final Matrix4 matrix

materials

public Material[] materials

radius

public float radius
Constructor Detail

StillModelNode

public StillModelNode()

StillModelNode

public StillModelNode(Material[] materials)
Method Detail

getTransform

public Matrix4 getTransform()
Specified by:
getTransform in interface StillModelInstance

getSortCenter

public Vector3 getSortCenter()
Specified by:
getSortCenter in interface StillModelInstance

getMaterials

public Material[] getMaterials()
Specified by:
getMaterials in interface StillModelInstance

getBoundingSphereRadius

public float getBoundingSphereRadius()
Specified by:
getBoundingSphereRadius in interface StillModelInstance

copy

public StillModelNode copy()

libgdx API

Copyright 2010 Mario Zechner (contact@badlogicgames.com), Nathan Sweet (admin@esotericsoftware.com)