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java.lang.Objectcom.badlogic.gdx.scenes.scene2d.Action
com.badlogic.gdx.scenes.scene2d.actions.ParallelAction
com.badlogic.gdx.scenes.scene2d.actions.SequenceAction
public class SequenceAction
Executes a number of actions one at a time.
Field Summary |
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Fields inherited from class com.badlogic.gdx.scenes.scene2d.Action |
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actor |
Constructor Summary | |
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SequenceAction()
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Method Summary | |
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boolean |
act(float delta)
Updates the action based on time. |
void |
restart()
Sets the state of the action so it can be run again. |
Methods inherited from class com.badlogic.gdx.scenes.scene2d.actions.ParallelAction |
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addAction, getActions, reset, setActor, toString |
Methods inherited from class com.badlogic.gdx.scenes.scene2d.Action |
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getActor, getPool, setPool |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
Constructor Detail |
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public SequenceAction()
Method Detail |
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public boolean act(float delta)
Action
Actor.act(float)
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act
in class ParallelAction
delta
- Time in seconds since the last frame.
public void restart()
Action
restart
in class ParallelAction
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