com.badlogic.gdx.graphics.g3d
Class AnimatedModelNode
java.lang.Object
com.badlogic.gdx.graphics.g3d.StillModelNode
com.badlogic.gdx.graphics.g3d.AnimatedModelNode
- All Implemented Interfaces:
- AnimatedModelInstance, StillModelInstance
public class AnimatedModelNode
- extends StillModelNode
- implements AnimatedModelInstance
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
animation
public java.lang.String animation
time
public float time
looping
public boolean looping
AnimatedModelNode
public AnimatedModelNode()
AnimatedModelNode
public AnimatedModelNode(Material[] materials)
getAnimation
public java.lang.String getAnimation()
- Specified by:
getAnimation
in interface AnimatedModelInstance
getAnimationTime
public float getAnimationTime()
- Specified by:
getAnimationTime
in interface AnimatedModelInstance
isLooping
public boolean isLooping()
- Specified by:
isLooping
in interface AnimatedModelInstance
copy
public AnimatedModelNode copy()
- Overrides:
copy
in class StillModelNode
Copyright 2010 Mario Zechner (contact@badlogicgames.com), Nathan Sweet (admin@esotericsoftware.com)