libgdx API

com.badlogic.gdx.scenes.scene2d.utils
Class DragAndDrop.Payload

java.lang.Object
  extended by com.badlogic.gdx.scenes.scene2d.utils.DragAndDrop.Payload
Enclosing class:
DragAndDrop

public static class DragAndDrop.Payload
extends java.lang.Object

The payload of a drag and drop operation. Actors can be optionally provided to follow the cursor and change when over a target.


Constructor Summary
DragAndDrop.Payload()
           
 
Method Summary
 Actor getDragActor()
           
 Actor getInvalidDragActor()
           
 java.lang.Object getObject()
           
 Actor getValidDragActor()
           
 void setDragActor(Actor dragActor)
           
 void setInvalidDragActor(Actor invalidDragActor)
           
 void setObject(java.lang.Object object)
           
 void setValidDragActor(Actor validDragActor)
           
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

DragAndDrop.Payload

public DragAndDrop.Payload()
Method Detail

setDragActor

public void setDragActor(Actor dragActor)

getDragActor

public Actor getDragActor()

setValidDragActor

public void setValidDragActor(Actor validDragActor)

getValidDragActor

public Actor getValidDragActor()

setInvalidDragActor

public void setInvalidDragActor(Actor invalidDragActor)

getInvalidDragActor

public Actor getInvalidDragActor()

getObject

public java.lang.Object getObject()

setObject

public void setObject(java.lang.Object object)

libgdx API

Copyright 2010 Mario Zechner (contact@badlogicgames.com), Nathan Sweet (admin@esotericsoftware.com)