libgdx API

com.badlogic.gdx.utils
Interface Pool.Poolable

All Known Implementing Classes:
Action, AddAction, AfterAction, AlphaAction, ChangeListener.ChangeEvent, ColorAction, DelayAction, DelegateAction, Event, FloatAction, FocusListener.FocusEvent, InputEvent, IntAction, LayoutAction, MoveByAction, MoveToAction, ParallelAction, RelativeTemporalAction, RemoveActorAction, RepeatAction, RotateByAction, RotateToAction, RunnableAction, ScaleByAction, ScaleToAction, SequenceAction, SizeByAction, SizeToAction, Stage.TouchFocus, TemporalAction, TouchableAction, VisibleAction
Enclosing class:
Pool<T>

public static interface Pool.Poolable

Objects implementing this interface will have reset() called when passed to Pool.free(Object).


Method Summary
 void reset()
          Resets the object for reuse.
 

Method Detail

reset

void reset()
Resets the object for reuse. Object references should be nulled and fields may be set to default values.


libgdx API

Copyright 2010 Mario Zechner (contact@badlogicgames.com), Nathan Sweet (admin@esotericsoftware.com)