libgdx API

Uses of Class
com.badlogic.gdx.graphics.g2d.TextureAtlas.AtlasRegion

Packages that use TextureAtlas.AtlasRegion
com.badlogic.gdx.graphics.g2d   
 

Uses of TextureAtlas.AtlasRegion in com.badlogic.gdx.graphics.g2d
 

Methods in com.badlogic.gdx.graphics.g2d that return TextureAtlas.AtlasRegion
 TextureAtlas.AtlasRegion TextureAtlas.addRegion(java.lang.String name, Texture texture, int x, int y, int width, int height)
          Adds a region to the atlas.
 TextureAtlas.AtlasRegion TextureAtlas.addRegion(java.lang.String name, TextureRegion textureRegion)
          Adds a region to the atlas.
 TextureAtlas.AtlasRegion TextureAtlas.findRegion(java.lang.String name)
          Returns the first region found with the specified name.
 TextureAtlas.AtlasRegion TextureAtlas.findRegion(java.lang.String name, int index)
          Returns the first region found with the specified name and index.
 TextureAtlas.AtlasRegion TextureAtlas.AtlasSprite.getAtlasRegion()
           
 

Methods in com.badlogic.gdx.graphics.g2d that return types with arguments of type TextureAtlas.AtlasRegion
 Array<TextureAtlas.AtlasRegion> TextureAtlas.findRegions(java.lang.String name)
          Returns all regions with the specified name, ordered by smallest to largest index.
 Array<TextureAtlas.AtlasRegion> TextureAtlas.getRegions()
          Returns all regions in the atlas.
 

Constructors in com.badlogic.gdx.graphics.g2d with parameters of type TextureAtlas.AtlasRegion
TextureAtlas.AtlasRegion(TextureAtlas.AtlasRegion region)
           
TextureAtlas.AtlasSprite(TextureAtlas.AtlasRegion region)
           
 


libgdx API

Copyright 2010 Mario Zechner (contact@badlogicgames.com), Nathan Sweet (admin@esotericsoftware.com)