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libgdx API | |||||||||
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Packages that use ObjectMap | |
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com.badlogic.gdx.graphics.g3d.model.keyframe | |
com.badlogic.gdx.graphics.g3d.model.skeleton | |
com.badlogic.gdx.scenes.scene2d.ui | |
com.badlogic.gdx.utils |
Uses of ObjectMap in com.badlogic.gdx.graphics.g3d.model.keyframe |
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Fields in com.badlogic.gdx.graphics.g3d.model.keyframe declared as ObjectMap | |
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ObjectMap<java.lang.String,KeyframedAnimation> |
KeyframedSubMesh.animations
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Constructors in com.badlogic.gdx.graphics.g3d.model.keyframe with parameters of type ObjectMap | |
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KeyframedSubMesh(java.lang.String name,
Mesh mesh,
float[] blendedVertices,
ObjectMap<java.lang.String,KeyframedAnimation> animations,
int animatedComponents,
int primitiveType)
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Uses of ObjectMap in com.badlogic.gdx.graphics.g3d.model.skeleton |
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Fields in com.badlogic.gdx.graphics.g3d.model.skeleton declared as ObjectMap | |
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ObjectMap<java.lang.String,SkeletonAnimation> |
Skeleton.animations
map of animations, indexed by name |
Uses of ObjectMap in com.badlogic.gdx.scenes.scene2d.ui |
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Methods in com.badlogic.gdx.scenes.scene2d.ui that return ObjectMap | ||
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Skin.getAll(java.lang.Class<T> type)
Returns the name to resource mapping for the specified type, or null if no resources of that type exist. |
Uses of ObjectMap in com.badlogic.gdx.utils |
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Subclasses of ObjectMap in com.badlogic.gdx.utils | |
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class |
OrderedMap<K,V>
An ObjectMap that also stores keys in an Array using the insertion order. |
Methods in com.badlogic.gdx.utils that return ObjectMap | |
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ObjectMap<java.lang.String,java.lang.String> |
XmlReader.Element.getAttributes()
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Methods in com.badlogic.gdx.utils with parameters of type ObjectMap | |
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void |
ObjectMap.putAll(ObjectMap<K,V> map)
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Constructors in com.badlogic.gdx.utils with parameters of type ObjectMap | |
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ObjectMap.Entries(ObjectMap<K,V> map)
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ObjectMap.Keys(ObjectMap<K,?> map)
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ObjectMap.Values(ObjectMap<?,V> map)
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libgdx API | |||||||||
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