libgdx API

Uses of Class
com.badlogic.gdx.scenes.scene2d.utils.TextureRegionDrawable

Packages that use TextureRegionDrawable
com.badlogic.gdx.scenes.scene2d.utils   
 

Uses of TextureRegionDrawable in com.badlogic.gdx.scenes.scene2d.utils
 

Subclasses of TextureRegionDrawable in com.badlogic.gdx.scenes.scene2d.utils
 class TiledDrawable
          Draws a TextureRegion repeatedly to fill the area, instead of stretching it.
 

Constructors in com.badlogic.gdx.scenes.scene2d.utils with parameters of type TextureRegionDrawable
TextureRegionDrawable(TextureRegionDrawable drawable)
           
TiledDrawable(TextureRegionDrawable drawable)
           
 


libgdx API

Copyright 2010 Mario Zechner (contact@badlogicgames.com), Nathan Sweet (admin@esotericsoftware.com)