The following papers were written by graduate students in the DIG 6551 course. Those with colored backgrounds are particularly noteworthy.
| Author | Title | Concept |
| Brathwaite, Chantel | Developing an Educational Interactive Science Center Script | development process, structure and content of scripts for interactive experiences |
| Chu, Karen | Change the Human Voice into the Character Giggle | Prerecorded and realtime processes for voice modification |
| Friskics, Jon | Novel Audio Interface Design for an Interactive Mixed-Reality Museum Exhibit | Three notional user interfaces for a realtime sound effects management system are compared. |
| Gill, Bradford | Organized Lightning | Structured Brainstorming and Interactive Story Development |
| Guthrie, Chelsea | Stylizing Interactive Exhibitions | Style (palette, mood, environment, characters, animation and interactivity) must be established and held throughout the process. |
| He, Daiwei | Three Game Levels for the Stork Scenario | Planning the use of space and time |
| Mitchell, Brian | Creating an On-boarding Process and Training Toolkit for Virtual Docents in a Mixed-Reality Science Exhibit | A proposed approach to the recruitment and training of virtual docents. |
| Moran, David | The Golden Docent | Perspectives on an elder population remotely facilitating a multi-sensory, augmented reality museum exhibit. |
| Rife, John | Project Natal as an off-the-shelf gesture capture system for Dancing the Earth | Microsoft's Project NATAL considered as an interface device for the whole-body motion capture museum experience |
| Rogak, Reuben | Combined Audio and Visual Control Interface in a Mixed Reality Museum Exhibit | Three notional interfaces for the control of overall scenario sequencing (video and audio) are proposed and compared. |
| Tome, Stephan | Interactive Scriprwriting: An Experiment in Storytelling | Analyzing the scripting techniques used in Disney's Turtle Talkand Monsters Inc. Laugh Floor |