#!/usr/bin/env python
# -*- coding: utf-8 -*-
#
#  GameCore.py
#  

import pygame, sys
from pygame.locals import *

pygame.init()
fpsClock = pygame.time.Clock()

windowSurfaceObj = pygame.display.set_mode((800,600))
pygame.display.set_caption('Pygame Core File')

whiteColor = pygame.Color(255,255,255)


while True:
	windowSurfaceObj.fill(whiteColor)
	
	for event in pygame.event.get():
		if event.type == QUIT:
			pygame.quit()
			sys.exit()
		elif event.type == MOUSEMOTION:
			pass
		elif event.type == KEYDOWN:
			msg = 'keypress'
			if event.key == K_ESCAPE:
				pygame.event.post(pygame.event.Event(QUIT))
				
	pygame.display.update()
	fpsClock.tick(30)
