-
Download all c files and data files from Olympus,
*.c, *.h: simulator.c, obj1.c, obj2.c, obj3.c, obj4.c, obj5.c, obj6.c, osdefs.h,
externs.h
*.dat:
boot.dat, compiler.dat, config.dat, editor.dat, linker.dat, logon.dat,
printer.dat, script.dat, user.dat
and put them in one directory, for example,
c:\work
Because the simulator defines two functions (strlwr and
strupr) that are already defined by Microsoft Visual C++, you could not
successfully build the simulator with the files which are downloaded from
Olympus.
You could modify
the externs.h and simulator.c by yourself (two functions are declared and
implemented in these two files). Comment out the the definitions and
implementation of those functions in our simulator.
- Goto externs.h and comment out their definition in line 84 and 85
- Goto simulator.c and comment out strlwr's implementation (line
910-918) and strupr's implementation (line 920-927).
You could also just replace the original files
with modified
externs.h,
simulator.c
Remember that you
should not change simulator.c, externs.h or osdefs.h during your afterward
programming .
- Open Microsoft Visual C++, then Select File->New->Win32 Console
Application
Project Name: sim
Location: C:\Work
Click "OK" buttion, then choose "An empty project" and click "Finish"
button.
-
You will get an empty workspace. Menu Project->Add to Project->Files, select
all the source files
(including simulator.c, extern.h, osdefs.h, obj1.c, obj2.c, obj3.c, obj4.c, obj5.c, obj6.c)
After the above steps, you should be able to compile and run the
simulator, though you will get a lot of warnings. Don't worry about those
warnings. Just skip them and go ahead!
- Write you own source code, debug and run it!
Note: Stick to the standard C.
Your project will be
graded in Olympus. So you should periodically upload your code to
Olympus and
make sure they work correctly. |