#include "StdWorld.h"
#include "PrisonerTypes.h"

#define addTwice(strategy) \
 { w->addPrisoner(new strategy); w->addPrisoner(new strategy); }


World * WorldMaker()
{
  StdWorld *w = new StdWorld;
    addTwice(AllC);
    addTwice(AllD);

  return(w);
}

